Blizzard Leisure has launched a big replace to World of Warcraft: Dragonflight on this week’s weekly reset, Tuesday, January 10, 2023.

This stability replace primarily focuses on a superb portion of the sport’s DPS lessons, tweaking them to carry out higher in Mythic+ dungeons and Raid situations. Lessons like Preservation Evokers, Retribution Paladins, Shadow Clergymen, and, Warlocks are all getting a glance, with different lessons following go well with.

Listed below are the patch notes on the January 10 class tuning replace.

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WoW Dragonflight Class Tuning Patch Notes (January 10)

Lessons


Demon Hunter

  • The Hunt’s injury over time impact now not offers an extra tick on utility. Harm dealt over the whole period stays unchanged.
  • Vengeance
    • Thick Pores and skin armor bonus elevated to 130% (was 100%)
    • Calcified Pores and skin preliminary injury discount worth elevated to 12% (was 10%)
    • Painbringer period elevated to six seconds (was 5 seconds)

Druid

  • Feral
    • All skill injury elevated by 3%.

Evoker

  • Devastation
    • Hearth Breath injury elevated by 10% for Devastation specialization solely. Doesn’t apply to PvP fight.
    • Lay Waste will increase Deep Breath injury by 15%/30% (was 10%/20%).
    • Eternity Surge injury elevated by 10%.
    • Firestorm injury elevated by 20%.
    • Eye of Infinity generates 2 Essence on essential strike (was 1 Essence).
    • Spellweaver’s Dominance will increase essential strike injury to 230% (was 220%).
    • Iridescence injury bonus elevated to twenty% (was 15%).

Hunter

  • Survival
    • All skill injury and pet injury elevated by 2%.
    • Butchery and Carve injury elevated by 10%.
    • Fury of the Eagle injury elevated by 10%.
    • Wildfire Bomb injury elevated by 15%.

Mage

  • Hearth
    • Flamestrike injury elevated by 15%.
    • Dwelling Bomb injury elevated by 25%.
  • Frost
    • Frostbolt injury elevated by 20%.
    • Ray of Frost injury elevated by 40%.
    • Glacial Spike injury elevated by 10%.

Monk

  • Brewmaster
    • Efficacy of Stagger in opposition to Magical injury elevated to 45% (was 35%).
    • Cooldown of Celestial Brew lowered to 45 seconds (was 60).
  • Mistweaver
    • All therapeutic elevated by 5%.
    • Vivify therapeutic elevated by an extra 5%.
    • Blackout Kick injury elevated by 6%.
    • Rising Solar Kick injury elevated by 8%.
    • Tiger Palm injury elevated by 15%.
    • Spinning Crane Kick injury elevated by 5%.
    • Woke up Faeline now transfers 70% of Spinning Crane Kick’s injury into therapeutic (was 60%).

Paladin

  • Retribution
    • Crusader Strike injury elevated by 40%.
    • Blade of Justice injury elevated by 25%.
    • Ultimate Reckoning injury elevated by 15%.
    • Protect of Vengeance’s cooldown lowered to 90 seconds (was 120 seconds).

Priest

  • Holy
    • All therapeutic carried out elevated by 3%.
  • Shadow
    • Targeted Will gives 10% injury discount for Shadow (down from 15%).
    • Thoughts Blast injury elevated by 15% (Shadow solely).
    • Thoughts Flay injury elevated by 15% (this contains Thoughts Flay: Madness, however not the proc from Idol of C’Thun).
    • Thoughts Spike injury elevated by 15%.
    • Void Torrent injury elevated by 15%.
    • Devouring Plague injury elevated by 15%.

Rogue

  • Outlaw
    • Exact Cuts (Expertise) – Lowered bonus to Blade Flurry injury per lacking goal beneath its most to 2% (was 3%).

Warlock

  • Affliction
    • Agony injury elevated by 5%.
    • Corruption injury elevated by 5%.
    • Drain Soul injury elevated by 10%.
    • Pandemic Invocation injury elevated by 20%.
    • Seed of Corruption injury elevated by 5%.
    • Shadow Bolt injury elevated by 10%.
    • Siphon Life injury elevated by 10%.
    • Unstable Affliction backlash injury is now not elevated from elevated injury dealt modifiers or results that enhance Unstable Affliction’s injury.
  • Destruction
    • Channel Demonfire injury elevated by 10%.
    • Rain of Hearth injury elevated by 15%.
    • Soul Hearth injury elevated by 20%.
    • Infernal and Blasphemy Immolation injury elevated by 10%.
    • Conflagrate injury elevated by 10%. This alteration doesn’t apply to PvP fight.
    • Immolate injury elevated by 10%. This alteration doesn’t apply to PvP fight.
    • Incinerate injury elevated by 15%. This alteration doesn’t apply to PvP fight.

Participant vs. Participant

Demon Hunter

  • Soul Rending leech bonus lowered by 40% in PvP fight.
  • Havoc
    • Glimpse (PvP Expertise) – Harm discount lowered to 35% (was 75%).
  • Essence Break’s injury bonus for Chaos Strike and Blade Dance lowered by 37.5% in PvP fight.
  • Soulrend injury lowered by 16.7% in PvP fight.
Sneakers

Evoker

  • Preservation
    • Vitality Loop’s mana regeneration lowered by 25% in PvP fight.

Mage

  • Arcane
    • Siphon Storm’s effectiveness lowered by 50% in PvP fight.
  • Frost
    • Glacial Spike – Lowered Glacial Spike’s injury enhance from Mastery: Icicles by 25% in PvP fight. This might be mirrored within the tooltip in a later patch.

Monk

  • Blackout Kick injury elevated by 30% in PvP fight (was 15%).
  • Tiger Palm injury elevated by 30% in PvP fight (was 15%).
  • Mistweaver
    • Rising Solar Kick now offers 12.5% extra injury in PvP (was 25%).
  • Windwalker
    • Thunderfist injury lowered by 40% in PvP fight.
    • Skyreach will increase essential strike likelihood by 30% in PvP fight (down from 50%).
  • Fists of Fury injury elevated by 15% in PvP fight.

Priest

  • Flash Heal therapeutic is elevated by 30% in PvP fight (was 20%).
  • Holy
    • Heal therapeutic is elevated by 35% in PvP fight (was 25%).
    • Holy Phrase: Serenity therapeutic is elevated by 15% in PvP fight.
  • Shadow
    • Shadow Phrase: Dying injury lowered by 30% in PvP fight for Shadow solely (was 20%).
    • Thoughts Blast injury lowered by 25% in PvP fight for Shadow solely.
    • Thoughts Spike injury lowered by 25% in PvP fight.
    • Devouring Plague injury lowered by 25% in PvP fight.
    • Vampiric Contact injury lowered by 5% in PvP fight (was elevated by 10%).
    • The proc charge of Shadowy Perception has been lowered by 25% whereas in PvP fight.
    • The proc charge of Surge of Darkness has been lowered by 25% whereas in PvP fight.

Rogue

  • Assassination
    • Improved Garrote’s Garrote injury bonus lowered by 40% in PvP fight.
    • Iron Wire’s injury discount debuff now has a PvP period of 4 seconds (was the bottom 8 seconds).

Warlock

  • Demonology
    • Demonic Energy unleashes a Felstorm that offers 150% elevated injury in PvP fight (was 400%).
    • Demonfire injury elevated by 75% in PvP fight.
    • Dreadbite injury lowered by 10% in PvP fight.

Warrior

  • Defensive Stance now reduces injury carried out by 15% (was 20%) in PvP fight.



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