by coil23
Thanks, Peter.
I considered one other query. This could possibly be used for QotD or right here.
How do you introduce a number of factions to an adventuring social gathering in order that they will weigh a number of choices as an alternative of simply having them meet factions one at a time?
(clarification: I could also be lacking one thing apparent right here. A linear introduction: meet faction A, group decides yea or nay; meet faction B, group decides yea or nay; and many others. doesn’t appear as fascinating as being conscious, at the very least considerably, of a number of factions and having a number of components to weigh to decide on whom to ally with- if anybody. An city atmosphere would appear to facilitate the a number of choices variant I want. However any particulars to supply or different environments or conditions that might additionally facilitate this?
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