One yr on, Chrono Cross’ wonky remaster is getting efficiency fixes
Sq. Enix has pledged to lastly deal with points affecting its wonky Chrono Cross remaster, often called The Radical Dreamers Version, in a brand new patch arriving this month – virtually a yr after its preliminary launch on PC, PlayStation, Xbox, and Swap.
Chrono Cross: The Radical Dreamers Version launched final April, providing gamers a delicate remaster of Sq.’s dimension-hopping 1999 PlayStation JRPG Chrono Cross, through which a teenage boy named Serge finds himself in an alternate actuality the place he died as a toddler.
Whereas the sport itself has been celebrated through the years – Eurogamer contributor Edwin Evans-Thirwell known as it an “engrossing epic, mixing unhappiness, whimsy and a contact of cosmic dread” when he reviewed The Radical Dreamers Version final yr – the remaster left loads to be desired, with Digital Foundry coming away unimpressed by its efficiency on all platforms.
One yr on, Sq. has lastly pledged to deal with the remaster’s points, confirming it’s going to be releasing a brand new replace later this month that brings “a variety of adjustments”, together with “framerate enhancements, adjustments to the expansion system for Pip, and fixes for different bugs”.
“We hope that you just obtain the replace, and that you just proceed to get pleasure from enjoying the sport into the long run,” Sq.’s replace announcement concluded. “Thanks for persevering with to assist Chrono Cross: The Radical Dreamers Version”.
It is welcome information, for positive, even when the replace is nicely overdue. Nonetheless, a yr is nothing in comparison with the 4 years it took Sq. to repair its troublesome PC port of Nier: Automata on Steam.