A brand new month began up this week. Now that we’re in February, we need to know what you’ve been taking part in.

Have you ever been taking part in Fireplace Emblem Interact? Or how about GoldenEye 007 on Nintendo Swap On-line? Possibly you’re catching up on one thing you have got in your backlog? Regardless of the case, tell us within the feedback under.

Spotlight from final week’s subject: Is GoldenEye 007 pretty much as good as you keep in mind it?

Pickled Perspective

The sandbox-like design of every stage is why I get pleasure from revisiting Goldeneye, Good Darkish, and Time Splitters 2. I believe controls and graphics would possibly take getting used to, but when newcomers give GE an opportunity, they might discover a considerably distinctive expertise in comparison with extra trendy linear designed FPS video games.

Stephen Yap

For essentially the most half, I’d say that I loved (re)taking part in Goldeneye 007 as a lot as my younger self then. The controls have been undoubtedly “troublesome” for me to adapt to after in the present day’s FPS controls, the shortage of AI Bots possibility (like its 2000 religious successor Good Darkish) was a bummer, and the escort segments have been a ache within the [BURP]…however on the flipside, the cheats have been very enjoyable to mess around with and the soundtrack left me amazed.

Total, nice recreation (despite the fact that I choose Good Darkish lately for the gameplay and enhancements) and it was simply as enjoyable and nostalgic taking part in it once more in any case these years; even to today, Goldeneye 007 on N64 continues to be my favourite 007 recreation in my e-book (The World Is Not Sufficient wasn’t unhealthy and had loads of neat concepts, nevertheless it didn’t influence me as a lot. Nightfire had loads going for it, nevertheless it felt like “simply one other recreation” of TWINE. The 2010 Goldeneye 007 reboot on Wii was fairly first rate in its personal barrel, however the entire thing felt like a Name of Obligation mod with out a lot of something in the way in which of content material).

Now then, when’s Mario Occasion 3 coming, Nintendo?


As soon as I modified the controls sufficient to really feel pure to me in 2023 (left stick transfer, proper stick look, ZR to fireside, ZL for ADS, and many others) it made me realise one factor: map and recreation design has gone so effing backwards. These sandbox ranges with a number of targets really feel like locations to discover and play, they’re not simply corridors and capturing galleries (OK, some maps like Silo really feel like that at instances).


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