The League of Legends patch notes for the 13.1 replace are right here as Riot Video games brings its flagship MOBA into the brand new 12 months. Alongside the replace comes a brand new season of LoL and the beginning of a brand new ranked climb; a Jax replace; mythic store rotations; adjustments to the refund token system; and far more.

For starters, we’ve already damaged down all of the League of Legends ranked adjustments beginning in Season 13, together with the break up being divided in half. You may also get caught up with the League of Legends patch 13.1 preview as effectively, to ensure you’re in control with the adjustments to Yuumi and prime laner Aatrox.

LoL patch 13.1 Aggressive Updates

So, the brand new Cut up 1 begins with patch 13.1, which sees ranks being reset. You get ranked rewards for Cut up factors, the place you earn ten for a win and 6 for a loss. The promotion collection has been decreased too, with it going from a greatest of 5 to better of three matches, whereas the restriction of duoing in ranked solo/duo with an MMR of Masters or above is disabled till patch 13.3.

Refund tokens have additionally undergone a change in LoL, with each participant beginning 2022 with a most of three tokens. That mentioned, the complexity Riot has confronted with these tokens signifies that as of replace 13.11 later this 12 months, refund tokens can be fully eliminated.

League of Legends 13.1 patch notes

Under are the highlights of the LoL 13.1 patch. Riot Video games can have a full breakdown as effectively if you happen to’re searching for much more.

Champion adjustments

Jax

  • Q – Leap Strike Bodily Injury: 65/105/145/185/225 (+100% bonus AD)(+60% AP) ⇒ 65/105/145/185/225 (+100% bonus AD) (+0% AP)
    E – Counter Strike
  • Minimal Injury: 55/80/105/130/155 (+50% bonus AD) Bodily Injury ⇒ 55/85/115/145/175 (+4% max HP of the goal) (+100% AP) Magic Injury
  • Bonus Injury per Assault Dodged: 20% of complete injury ⇒ 20% of base injury
  • R – Grandmaster’s Would possibly Cooldown: 80 seconds ⇒ 100/90/80 seconds

Aatrox

  • E – Umbral Sprint Passive Elevated Therapeutic throughout World Ender: 25/30/35/40/45 ⇒ 20/24/28/32/36
  • R – World Ender Bonus Motion Pace: 60/80/100 ⇒ 50/65/80

Dr. Mundo

  • Base Well being: 653 ⇒ 613
  • Armor Development: 4.2 ⇒3.7
  • E – Blunt Drive TraumaBonus Assault Injury: 2.5/3/3.5/4/4.5 of most well being ⇒ 2/2.5/3/3.5/4 of most well being

Fiora

  • Most Well being Injury AD Scaling: 4.5% most well being true injury per 100 AD ⇒ 4% most well being true injury per 100 AD
  • Q – Lunge Bodily Injury: 70/80/90/100/110 (+ 95/100/105/110/115 bonus AD) ⇒ 70/80/90/100/110 (+ 90/95/100/105/110 bonus AD)

Jayce

  • Base Assault Injury: 54 ⇒ 57
  • Q Base Bodily Injury: 55/100/145/190/235/280 ⇒ 60/110/160/210/260/310
  • W (Hammer Kind) – Lightning Discipline Magic Injury Per Second: 25/40/55/70/85/100 ⇒ 35/50/65/80/95/110

Okay’Sante

  • Base Motion Pace: 335 ⇒ 330
  • Passive – Dauntless Intuition Base Injury: 10-25 (primarily based on degree) ⇒ 5-20 (primarily based on degree)
  • W – Path Maker
    Minimal Bodily Injury: 4.25/4.5/4.75/5/5.25 of goal’s most well being ⇒ 2/2.25/2.5/2.75/3% of goal’s most well being
    Most Bodily Injury: 8.25/8.5/8.75/9/9.25 of goal’s most well being ⇒ 7/7.25/7.5/7.75/8% of goal’s most well being

Lissandra

  • Well being Development: 104 ⇒ 110
  • Q – Ice Shard Gradual: 16/19/22/25/28 ⇒ 20/24/28/32/36
  • W – Ring of Frost Cooldown: 14/13/12/11/10 seconds ⇒ 12/11/10/9/8 seconds

Rammus

  • Base Assault Injury: 56 ⇒ 53
  • Base Well being: 634 ⇒ 614

Shaco

  • Q – Deceive Mana Value: 60 ⇒ 40
    Backstab Important Strike Bonus Injury: 30% ⇒ 40%
  • W – Two-Shiv Poison
    Magic Injury: 70/95/120/145/170 (+75% bonus AD)(+60% AP) ⇒ 70/95/120/145/170 (+80% bonus AD)(+60% AP)
    Magic Injury to Targets Under 30% Well being of Most Well being: 105/142.5/180/217.5/255 (+112.5% bonus AD)(+90% AP) ⇒ 105/142.5/180/217.5/255 (+120% bonus AD)(+90% AP)

Sion

  • Base Well being: 615 ⇒ 655
  • Q – Decimating Smash Injury When Absolutely Charged: 70/135/200/265/330 ⇒ 90/155/220/285/350

Xayah

  • Base Assault Pace/Assault Pace Ratio: 0.625 ⇒0.658

Yuumi

  • Q – Prowling Projectile
    Base Injury: 50/90/130/170/210/250 ⇒ 50/80/110/140/170/200
    Empowered Base Injury: 60/110/160/210/260/310 ⇒ 60/100/140/180/220/260

Zeri

  • Assault Injury Development: 1.5 ⇒1.3
  • Q – Burst Fireplace Whole Base Bodily Injury: 15/18/21/24/27 ⇒ 15/17/19/21/23

Mythic Content material

Now Accessible

  • Status Dragonmancer Volibear
  • Status Okay/DA Ahri
  • Mythic Chroma Storm Dragon Lee Sin

Leaving the Mythic Store

  • Status Arcade Caitlyn
  • Status PROJECT Sylas
  • Status Area Groove Nami
  • Mythic Chroma Galaxy Slayer Zed
  • Anima Squad 2022 Seize Bag
  • Star Guardian 2022 Seize Bag
  • Anima Squad 2022 Mythic Essence Icon
  • Star Guardian 2022 Mythic Essence Icon
  • MSI Excessive Midday 2022 Mythic Essence Icon
  • Metal Valkyrie 2022 Mythic Essence Icon
  • Worlds 2022 Mythic Essence Icon
  • Eclipse Knights 2022 Mythic Essence Icon
  • Ocean Music 2022 Mythic Essence Icon

Champion skins and chromas

League of Legends skins: 13.1

  • Mythmaker Irelia
  • Mythmaker Galio
  • Mythmaker Garen
  • Mythmaker Sivir
  • Mythmaker Zyra
  • Lunar Empress Ashe
  • Lunar Guardian Kha’Zix
  • Lunar Guardian Malphite
  • Lunar Empress Qiyana
  • Lunar Emperor Thresh
  • Status Porcelain Lissandra
  • Status Mythmaker Sivir

Chromas

  • Mythmaker Irelia
  • Mythmaker Galio
  • Mythmaker Garen
  • Mythmaker Sivir
  • Mythmaker Zyra
  • Lunar Empress Ashe
  • Lunar Guardian Kha’Zix
  • Lunar Guardian Malphite
  • Lunar Empress Qiyana
  • Lunar Emperor Thresh

So, that’s it for the foremost adjustments within the League of Legends patch 13.1 replace. Within the meantime, you’ll be able to take a look at our League of Legends tier record, or work out how a lot you’ve spent on League of Legends as an alternative.



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