Bloodborne on PC—if it hasn’t occurred but, it most likely by no means will, at the very least not with out going via some sort of full overhaul remaster or remake, a cursed monkey’s paw type of scenario by my reckoning. Nonetheless although, a not for industrial use, full PC port of the sport does appear to exist in some type. As reported by DSO Gaming, longtime souls sequence dataminer Lance McDonald has attested to its existence up to now, and now factors to a curiously-named screenshot on the Bloodborne Wiki as supporting proof.
I’ve talked about that I’ve seen Bloodborne working on Home windows 7 earlier than in a personal setting, and that was an excellent early construct from round Could 2014. That is the primary time we’ve seen the total sport + DLC. Nonetheless, not like we’ll ever get our arms on it…Could 21, 2023
The picture in query is “Marcos-domenech-win64-sprj-160809-172519.jpg” on the web page for Bloodborne’s oil pitchers—principally this sport’s exploding barrels. Marcos Domenech is an environmental artist who has labored with FromSoftware on a number of tasks together with Bloodborne, Darkish Souls 3, and Elden Ring. The picture was shared by a moderator of the wiki, CuteLunaMoon, and is presumably a promotional picture or someway in any other case sourced from Domenech himself.
Based on McDonald, who has vital expertise in taking Bloodborne aside and placing it again collectively, the “win64-sprj” section of the filename factors to it having been taken on an inner Home windows construct of Bloodborne, whereas the angle of the screenshot suggests utilization of a debug digital camera not accessible for basic use. McDonald additional factors to the screenshot being of the DLC space, the Fishing Hamlet, as proof that this developer-side PC construct encompasses the total retail launch of the sport, versus being restricted to earlier prototypes.
McDonald attests to having seen an earlier construct of the sport working on PC in a “personal setting,” however a Home windows-sourced screenshot of a DLC space implies {that a} model of the total sport working on PC exists on the market, someplace—or at the very least did sooner or later.
This does not deliver us any nearer to an official launch although—in contrast to say, porting the infamously Cell Processor-dependent PS3 sport, Steel Gear Strong 4, I do not assume the problem with Bloodborne has ever been a query of whether or not it can be finished. McDonald’s findings are a irritating affirmation that it could most likely be a comparatively easy job, one with a whole lot of groundwork already there, however there appears to be no will on Sony’s half to deliver Bloodborne to a high-refresh show or Steam Deck close to you. For extra behind the scenes Souls sequence work from McDonald, you may take a look at his YouTube channel.