The fifth FFXIV final has arrived, and The Omega Protocol (Final) is at the moment within the technique of being methodically pulled aside by the perfect gamers the MMORPG group has to supply as they attempt to be the primary group to beat it. Nonetheless, the encounter – launched with the discharge of FFXIV patch 6.31 – has induced many teams to run right into a long-standing subject with the sport’s buff cap, reopening a dialogue across the limitation.

Put merely, you may solely have 30 buffs and debuffs in your character at one time in FFXIV. Whereas which may appear to be a fairly sizable quantity for the typical participant, it does come up in some content material – notably the more durable variants of encounters designed for twenty-four gamers or extra, akin to Delubrum Reginae (Savage) from the Shadowbringers enlargement.

In some instances, gamers have managed to use this buff cap to their profit – loading up on buffs to achieve the restrict in order that lethal debuffs akin to Doom aren’t utilized to their character when meant. Historically, these cases have been handled via patches that gave key debuffs precedence to make sure that they’d nonetheless undergo as meant.

With TOP (The Omega Protocol), nonetheless, groups are going through a distinct subject. Due to a mechanic known as ‘Whats up, World’ that happens within the struggle’s third section, gamers have gotten loaded up to the buff cap, that means that customary buffs utilized by many lessons such because the Monk’s Riddle of Hearth or the Black Mage’s Ley Traces are merely not making use of to the characters. Given the extremely difficult nature of FFXIV’s final encounters (designed to be the toughest content material within the sport), this may be the distinction between success and failure.

It’s reached a degree the place many groups are selecting to steer away from lessons that depend on making use of too many buffs, with the likes of Dancer and Sage being pushed out of competition in favour of others. Gamers are even joking that that is the event group’s concession to the Machinist class, which has been ignored of favour in latest high-end content material previous to the most recent replace.

You possibly can watch one group realising what is going on within the VOD beneath, on the 12:39:06 mark. “No surprise we’re having DPS points,” one participant on the group exclaims with amusing, “we’re dodging half our ****ing buffs!”

One other issue including to that is one thing gamers consult with as “the 2-minute meta” – adjustments that have been made with the FFXIV Endwalker enlargement that noticed the rotations of many lessons adjusted to line up buffs on a extra constant 2-minute cooldown cycle, in an try and easy out randomness. It’s a change that has been obtained with blended emotions; some gamers favor the consistency, whereas others say that it makes each job really feel an excessive amount of just like the others.

One facet impact of that is that extra buffs are usually energetic without delay – certainly, that was by design on the a part of the builders. Nonetheless, for buff-heavy content material akin to TOP, it’s solely exacerbating the aforementioned downside. It’ll be fascinating to see whether or not this new wrinkle within the dialogue results in adjustments down the road – both to the best way the most recent final works, or extra essentially affecting the buff cap. For now, although, groups seem to have discovered workarounds and are persevering with to push for completion.

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