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The journey by way of the dungeon of oddities continues to puzzle our adventurers. It is nonetheless not clear to them simply the place they’re and why they’re there. With some fourth wall breaking antics behind them, they’ve moved on to the subsequent space. And to their astonishment, they’ve stumbled upon a vacation occasion. One they actually usually are not invited to!
Will they be gracious friends? Or will they instantly get thrown out for unhealthy manners? Once they inevitably transfer on one other unusual chamber awaits them. What’s behind door number one? Or quantity 7? And even quantity 12?! And what monumental data will ship Rath into an existential tail spin? 
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