The 26-year-old video games don’t get updated very often, but this happened to the great software developer Earthquake. It’s a substantial update, too, with a bunch of new accessibility options, fixes, and three new Horde mode maps.
the new Access List It will appear automatically the first time you launch Quake after installing the update, and offers a range of options meant to make the game easier to see and hear. High Contrast mode turns the menu into white text on a black background (instead of the usual in-game overlay style), while the alternate typeface replaces Quake’s vibrant Gothic text with uppercase and uppercase.
There are also options to convert incoming multiplayer text chat to a synthesized voice, or to convert incoming voice chat to text, and for those who are not comfortable with voice chat there is an option to convert outgoing multiplayer text chat to voice, with multiple voice profiles available.
Other new options include adjustable screen flash intensity and on-screen message duration times, an increase in the maximum number of lines that can be displayed in angled HUD messages, and user-adjustable display durations for multiplayer text messages.
They have taken the new options for rotation and they definitely make menus and text popups easier to work with. It’s not what you’d call a world-changing update, but it’s definitely a plus for us seniors whose vision may not be quite as young and powerful as it was when Quake first arrived.
This is what it looks like in action:
The update also includes a trio of new Horde mode maps created by Wolfenstein studio Machinegames, a mess of Horde mode balance mods (Quake only got horde mode in December 2021(Remember, so they’re still tweaking), bot multiplayer improvements, dozens of bug fixes, and a bunch of improvements for mods — not bad at all for a game not far from its 30th birthday.
Speaking of Quake, it’s not new but Bethesda has released a new add-on called Quake honey In December, a path made through flooded cellars and underground temples. It’s really good, and far exceeds the original Quake levels in terms of size, complexity and challenge – if you’re a Quake fan and haven’t tried it yet, it’s totally worth your time. (And if for some reason you’re not a fan of Quake, it is It’s never too late to change.)