Giants: They’re just like the rest of us, just bigger and usually more ferocious. But in case of early access to RPGs Giants uprisingHumans are real monsters. The giant you play has been enslaved by ruthless humans and forced to fight in gladiator pits, only escaping after you team up with one of the seemingly decent humans on the planet (who sits on your shoulder and gives helpful advice).
Now it’s time to get a little revenge in the form of smashing, trampling and throwing rocks in every human village and camp you see. Hear screaming as you obliterate buildings and drive soldiers into strikes? This is justice. Giant justice.
Your giant has a few different attacks. You can stomp your big foot, of course, and your stomping charge before you hit your foot will cause some serious damage to the AOE. You can also punch or do big hits with your hand, and you can dodge, which also works as a short jump that crushes people if they happen to be in your way. Smashing buildings into firewood not only gives you small health boosts, but some leftovers can be picked up and used as combat or tossed weapons. Doing enough smashing and killing will fill the rage meter, giving you a boost for a short (not gigantic) amount of time.
But if you think you can rush and smash everything in sight, think again. You may be big, but humans outnumber you and have developed an arsenal of weapons to deal with giant humans, including giant bear traps (maybe they just call them giant traps), and rope harpoons that can hurt you and slow you down. The ballista that fires rockets and the tallest cannon turrets that will rip your health and wear you out. In Giants Uprising, undoing is just as important as smashing, and when it comes down to it, you’ll quickly discover that despite your size, you’re pretty underpowered.
Plus you’re not just fighting juniors. There are a lot of ancient giants who were recruited (most likely against their will) to serve humanity, so sometimes you’ll have a long match with someone your size.
Controlling a giant requires a little getting used to. Not that I was expecting to be as agile as Spider-Man – we’re talking about a giant, here – but doing attacks can take longer than expected, and taking damage often interrupts you if you’re launching an attack. Stumbling is so common that human attacks on the ground, rain of arrows from above, or plunging into cannons and catapults can disrupt your animation and leave you standing there helpless. Keep in mind the key to dribbling at all times or you may find your giant’s health very quickly to nothing.
There are some pretty big tough spots in this Early Access release. It definitely needs some improvement: Sometimes when I smash shit out of something and the air is filled with little drooping objects and shards of wood, my frame rate drops pretty badly. I had some bugs too, like when a rolling boulder failed to destroy a portal I needed to cross, which meant I had to restart the level. Maneuvering the giant to pick up things like meat (to restore health) or weapons off the ground can sometimes be difficult.
But there is certainly some hope for a giants uprising as well. Despite the issues, it can be very satisfying to pick up a large piece of wood and fling it across the map, instantly destroying an enemy cannon that is too far out of range for your response. And it’s a good thing that humans, while mean, aren’t incredibly stupid. Kill enough of them and the rest will usually run away screaming, so you don’t have to chase every other little guy and crush them into goo.
The Early Access roadmap shows more levels, new enemy weapons such as airships and electromagnetic cannons, and a customization system that will be added in 2021 and 2022. You’ll find Uprising of the Titans is here on SteamThere is currently a 10% discount and there is a free demo for you to try.