Long ago, when we were still gathering around a campfire in fear of the squeaking of dot matrix printers while chasing the plains, how-tos were .txt files with ASCII art. Sometimes they had FAQs at the end that pointed to the long and mysterious history of beef among rival writers. It was a different time. Now, you are more likely to find a professionally written manual or an expanded wiki. Either you do this or you cycle back and forth through a YouTube video with the volume down so you don’t have to listen to someone speak.
When was the last time you looked for a tour?
These are our answers, plus some of ours forum.
Natalie Clayton: I intend to occasionally scavenge for clues for missions or loose items, but the last time I went into “Open 15 Detailed Tabs” mode was in the Halo 3: ODST reboot last year. I made it about halfway through collecting audio logs for that game before realizing I had no clue where to start finding the rest – and with these logs telling a very powerful little narration, I wanted to see it through to the end. Copy detailed maps into MS Paint, checking out locations I knew (or were pretty sure) that I visited while the poor soldier stalked the rainy streets of Mombasa. I’m glad I did, mind you. That short story ties back well to the main plot, and ODST’s jazz-filled midnight streets are a joy to live in.
Katie Wikens: Most of the time, I tend not to care about mentors, especially since I’ve never been one for one hundred percent. I tend to wander blindly, taking things as they are thrown at me and enjoying whatever surprises are in the store…until I inevitably come to a standstill.
I guess earlier this year I checked out a tour of The Forest, simply because fumbling through this pesky, labyrinthine network of tunnels haunted by cannibals isn’t an option – get me out of there ASAP, please.
Evan Lahti: Spelunky 2 is full of slasher secrets. For me, this is the kind of game you like don’t do You want to narrate your way to victory because the experience of discovering the hidden door on your own or through word of mouth is richer when it occurs naturally. But at some point, you’ve run your hands through every wall, you’ve thrown a bomb at every block, and you just need to crack that book of secrets. Last week, I finally looked up how to get the Alien Compass so I could finally get to The Mothership after 150 hours. Finding this allowed me to finally unlock PilotOne of two characters I didn’t save.
Christopher Livingston: I use guides and arthropods on a regular basis – I definitely checked them out a lot so New World would learn where the different resources and fishing hotspots are. Coming back to a post-absence game, I look at things to remember how they work, as I did when I started playing No Man’s Sky again after the last update. We used our own Far Cry 6 guide To find a rocket launcher because Castillo helicopters were raining in my convoy.
The last time I used a proper detailed tour it was playing The new version of Myst Last month – which is still the same old Myst, really, so those old instructions written nearly 30 years ago still work for those mysteries I couldn’t remember or figure out for myself. I even used a breakout clip when playing Sam & Max Hit the Road a few months ago. I’ve played it so many times I remember the location of almost every item and the solution to every puzzle, but this time I couldn’t remember where to find the cork. He was in a bottle of wine at a sasquatch party. naturally.
Lauren Aitken: Today. I had to find my own guide because my lizard brain forgot what I was doing in Destiny 2. I’m a professional.
Phil Savage: It’s impossible to play Destiny 2 seriously without referring at some point to a guide. Sometimes this is basic and basic information, like where the hell is Xur – a peddler who for whatever reason isn’t marked on the map. Sometimes it is more interesting, like a mysterious ritual that must be performed in order to unlock the most mysterious quests. Sometimes it’s more in-depth, like recommended equipment for the more challenging PvP and PvE activities in the game. And sometimes it’s just frustrating, like the list of activities you need to finish before “sunset” – aka being removed from the game – with the launch of the next expansion.
Robin Valentine: I check evidence all the time. I’m a very indecisive person in games, and I often worry about making wrong choices, so I’m often looking for more advice than just information. I guess I’ve been reading lately about where I should spend my Deathloop drop points – whether it’s better to introduce rare weapons, trinkets, weapon upgrades, or something else.
I’m also just very patient. I rarely like hitting my head with a puzzle or a hidden secret for too long. The treasures in Assassin’s Creed Valhalla, for example, give you little hints or graphics to interpret. After about five minutes of pondering, if I don’t get the answer right away, I’ll go Google to find out for me.
Dave James: The last guide I checked was actually for FIFA 22. Not because I forgot how the stealth rule works, or because I just need a reminder of how much real money I have to spend in FUT (the answer, of course, is nothing; screw that mode), but because After all the hype about how realistic the last version is, or how good the new goalkeepers are, I’ve played… boring. Fortunately, there are separate sliders that you can adjust to your heart’s content for a more realistic experience. So I just went looking for a guide that helped give me a real challenge, without being completely impossible.
Alan Dexter: Maybe it says something about the types of games I play, or maybe it’s just me, but I generally have an open directory along with whatever’s on my home screen. For now, this will be something related to the new world – where to find a specific resource, what is the best way to level the armor craft, what dungeons should I hit next, what are the best designs for life staff, etc. I spent so many hours in WoW and Magic: The Gathering, I just got used to this gameplay. There is no point in reinventing the wheel every time. Take advantage of others’ experience and save time while I’m at it.
Harry Shepherd: I’m the editor of PCG manuals, so I already know everything there is to know.
Please don’t try to check it out.
Zed Clambett: It’s been way too long for me to remember exactly. I kind of decided that if I had to use walkthroughs, I’m not interested in the game.
Instructions: Put the cat on the turntable to play the secret message.
Me: I don’t play this anymore.
I should mention that a lot of the games I’ve been playing now tend to have extensive wikis rather than walkthroughs, and I use wikis all the time to find out things like “How often does a meteor hit?” For YouTube videos, they are the absolute last resort. Content creators don’t value my time enough. I ended up searching through a 30 minute video hoping to accidentally land in the right place. If you are making a video on a specific topic, just hit it up. You don’t need to make introductions or zigzag soliloquy.
Befinger: I think the last time was for Dark Souls to get a better idea of which path to take and where to get some cool items. I also had to research how to level up in Dark Souls 2. Either I missed a tip or the game isn’t telling you.
Brian Burrow: That would be about two hours ago! Doing a Clean Water Act mission if Far Cry 5 – where you have to blow up a pair of pumping stations at a water station – I couldn’t figure out how to get to the second station, and eventually I looked for it. It was definitely tough!
Aside from stumbling, I’ll generally look up things after the first play – or sometimes halfway through the first play – to see what others have to say about the best weapons in each class. I often miss things like this rifle having an under-barreled grenade launcher attachment, or there are armor piercing bullets for that rifle.
Last time was my first play in Sniper Ghost Warrior 3 when in my entire life I couldn’t figure out how to get a fixed – that is, non-swinging – sniper scope at long distances. The information was never found, and it ended up being discovered by chance later
I also sometimes enjoy watching YT videos after the fact, to see how others handled more exciting or challenging tasks.
McStabStab: I use the wiki for Divinity: Original Sin 2 a lot. There is a lot in that game and I would probably miss a lot of it if I were to do it blindly. Ultimately, I don’t feel like I’m cheating, but I’ll actually unlock more of what the story has to offer.
Pathospades: Maybe a few days ago. I watch some Dead by Daylight videos and they always talk about “this feature” or “that feature”. As you know, with competitive multiplayer games there is always a lot of information, so everyone is expected to know that there is a wiki. Other than that, I think I looked up the TD Bloons wiki once or twice.
pain: I’m not ashamed to look at the walkthroughs (and play games on easy difficulty). The last time I used a walkthrough was a couple of weeks ago on Zelda on the Switch. I’m there a lot for story in games, and if I’m perplexed by puzzles that don’t seem counterintuitive, I’ll generally look at them. I don’t see the point of focusing on solving things myself just to serve some kind of principle.
DXCHASE: Why just a few minutes ago! I looked up some Far Cry 6 stuff about where I should go to unlock an entire private collection that I want.
Main: I wouldn’t use walkthroughs, wikis, or any other source for the entire game, but I consulted these sources at certain points in the game when I’m totally frustrated with some kind of puzzle I can’t get enough of. heading. One of the latest times will be in Dragon Age Inquisition (the third game) when trying to solve some of the puzzles of the Astarium Constellation. I love the game, but some of these puzzles left me completely frustrated, and it wasn’t worth spending literally hours trying to solve them. Some were relatively easy, but others weren’t This.
I spent a lot of time on it. Another source of frustration that led me to consult a detailed walkthrough was near the end of Divinity Original Sin EE and the constant barrage of mobile hierarchical puzzles just to advance in the game. I wasn’t going to get out of the game (because I liked it for the most part) and I was pretty close to the end, but I just hit a wall and shut my mind off; So I searched for the solutions to the last few puzzles in a step-by-step walkthrough.
Kaamos_Llama: Death door today. I just killed my yeti and have no idea where I’m supposed to go next. I don’t get frustrated if I can’t beat the game section, but if I have no idea where I’m supposed to go or what I’m supposed to see, I’ll be right on the walkthrough. Roaming around kicking at the scene is boring to me.
Crood: Hmmm. I do not remember. Last Tuesday, perhaps? I’m not so shy about it now that I don’t even pay attention. Waaaay back when I felt so guilty about it, I can tell you every time I’ve been giving up a puzzle and looking for it, but now I’m lazy and right, I mean, pretty busy and efficient…
Sarfan: That was recently. I was playing one of the Star Trek classics, Bridge Commander, and couldn’t get past a mission that required a stealth approach. Basically Bridge Commander is a game in which you have limited direct control over a spaceship. You can do this, but it is better and more pleasant to just give commands. That’s what this game is about after all! The problem starts when you have to avoid enemy patrols just by giving orders to your crewmates. And what is very important, you cannot save the game during the mission. So if they spot you, the only option is to start over. After a few tries, I had had enough and decided to check out a YouTube tour. I did not regret it, because the task was too much …