Comparison video shows Nvidia’s new DLAA technology combined with TAA and DLSS in Elder Scrolls Online

A week ago it was announced that The Elder Scrolls Online will be the first game to be boasted about Nvidia’s Deep Learning Smoothing. The technology is based on the same idea as Nvidia DLSS (Coming to The Elder Scrolls Online at the same time), rather than just improving performance, DLAA uses AI upscaling to improve image quality – reducing jagged edges while playing at native resolution, DLSS playing games at lower resolutions and using upscaling to make them less visible.

DLAA and DLSS are streamed live on ESO’s public test server, and MxBenchmarkPC has some picks comparing both to the usual temporal anti-aliasing. The video above was captured on a GeForce RTX 3080 at maximum settings, with motion blur and depth of field disabled.

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