Halo Infinite won’t get co-op or Forge at launch for several months

Despite some early promises, infinite aura You will not have a co-op campaign at launch – nor will it have a Forge mode. In a lengthy development update video, infinite auraHead of Creative, Joseph Staten, mentioned that the highly anticipated game launches without these key features. This is likely the result of a shift in priorities after being late. in a GamesRadar . report In July last year, former studio head of developer 343 Interactive, Chris Lee, said the game would be co-op at launch. But no longer.

Forge and co-op will instead be released in later seasons. According to Staten, the co-op campaign will take place in infinite aura Season 2, while Forge will arrive in Season 3. infinite auraSeasons of the year will be three months. The game will be released with the start of its first season, which will be so themed Rich. Naturally, this means that the game will not have a co-op campaign for three months, and Forge will be imprisoned for at least half a year.

This is a problem, especially when you realize that the co-op campaign was a Hello An essential element from the start. Another feature will lose the playback window of infinite aura On PC split-screen multiplayer – it will be available to console owners. Although most PC users probably weren’t planning on running the split screen with their smaller screens, there is still another perk to skip. You can check out the full development update, including the interview with Staten below (starting at around 11:54):

consequences infinite aura Technical preview

Before the Staten interview, 343 employees sat down to discuss the results of the game’s first technical preview. In short, the team got a lot of positive feedback from the players. Once the initial issues were resolved, players completed over a million bot matches, and provided “thousands of support tickets”.

According to Sam Hanshaw, Live Operations Producer infinite aura, These tickets and preview paid off. First, the game will improve loading times. The tech team also detected a “configuration error” in the game’s executable, which reduced performance by about 20%. That’s now fixed, and Hanshaw expects people to notice a 20% improvement in the next preview. It’s good news, considering our thoughts on Early game performance.

There is so much more to the update video that lasts over 28 minutes.

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