In January 2020, Ubisoft lawsuit against the operators of SNG.one, a website that allegedly offered to introduce DDoS attacks against online games including rainbow six sig. In a hypothetical ruling earlier this month, the US District Court for the Central District of California ruled in favor of Ubisoft and awarded it more than $153,000.
Prior to the lawsuit, SNG.one advertised itself as a service to test firewalls against the attack. But Ubisoft claimed that its operators also provided services through other websites, including r6s.support, which specifically targeted Rainbow Six Siege for DDoS attacks. It also alleged that when the lawsuit was filed, the defendants “hastily sought to conceal evidence of their involvement,” including by posting a fake notice on one of their websites claiming that the domain had been taken over by Microsoft and Ubisoft.
Now the Nuba is real. Ubisoft applied for a default judgment in February after the defendants failed to respond to the lawsuit, according to a dot sports Report, and earlier this month this request was Certainly: Because of their problems, Benjamin Rosnick, Dennis Kroc, and Roland Daniel Seuss were ordered to pay Ubisoft $153,094.04 in total.
As an interesting side note, almost all of that amount will go to lawyers:
- $5280 investigation costs
- $4,352.04 in other costs
- $143,460 attorney fees
The defendants were also ordered to close down the DDoS services and the sites they were operating (sng.one, r6.support, r6s.support, Stresser-stressingstressers.com, r6ddos.com, all currently offline) and to transfer control of any related domain names to Ubisoft . They are also now legally prohibited from tampering with people trying to play Rainbow Six Siege, including “damaging the safety, availability, or condition of R6S servers and networks.”
The incidence and impact of DDoS attacks on Rainbow Six Siege has improved significantly over the past two years, but it remains an ongoing concern. at the end”The most important societal issues and concernsWith the update, Ubisoft said it will “continue to seek ways to continually improve as we strive to protect players from DDoS attacks,” particularly on consoles.