Monster Hunter Stories 2 he is monster hunter game, so it’s understandable that you’re going to do a job Much From monster fight. The combat in the game is not very complicated, but there is a lot of subtlety in it, plus there is a lot to keep in mind given the fact that you will be working with an AI partner during turn-based battles as much as you are. As such, I’ll break down the ins and outs of the game’s combat, starting with the Rock-paper-scissors-esque attack types and then moving further into how to use AI to your advantage.
every monster in Monster Hunter Stories 2 It has an attack type. There is power, technique and speed, which are outlined in red, green and blue. Strength attacks are weak for speed, but strong against technique. Tech attacks are weak for ability, but strong against speed. Finally, speed attacks are weak against technique, but strong against strength. After twelve hours or so in the game, you will get a sixth monster in your collection. It’s best to have two monsters of every kind with you at all times for flexibility in combat. Otherwise, you will end up with monsters taking a huge amount of damage in head-to-head attacks.
Head-to-head attacks occur when two characters attack each other simultaneously. It will be clearly indicated when two AI-controlled characters are about to come face-to-face with each other. When a normal attack is used against an enemy outside of a head-to-head confrontation, it plays out much like any role-playing relationship. The character hits them. Head-to-head attacks are the most important place for attack types. When two characters enter into one, both are damaged. If the same type of attack is used, it ends in a draw. If not, the weak character will cause more damage. The amount of damage depends, of course, on attack and defense as well.
Your weakness is strong
Dealing with your rider head-on is, of course, the easy part. You have complete control over all of their actions, so it will be your fault if you end up getting the short end of the stick in a head-to-head confrontation. However, the game is not just handing enemy behavior to you on a silver platter. The general rule is that all enemy monsters always lead with their natural attack type. If they are attacking and in normal condition, you can be sure that you can use the right counterattack.
Of course, it is not so simple. Monster Hunter Stories 2 It doesn’t constantly tell you what a particular monster’s weakness is, so you have to either memorize, write down, or watch their early attacks if you don’t know or remember their type. All monsters have turbulent states as well, where their attack type turns into something else. This works just like their standard, but it’s another thing you’ll need to take note of. When a monster grows berserk, you will have to switch your monster to a more suitable monster. Likewise, when it stops, you will have to put them back in again.
Things are complicated by the fact that while you have complete control of your Raider, you only have partial control of your chosen monster. You can only tell them what to do when you have the appropriate skill points collected through the normal battle. Using the “Skills” tab in the menu allows you to take advantage of all monsters’ skills for a price, but you can’t use this to choose their normal attack. Instead, when you don’t use a monster skill, they act independently. This creates problems, hence the need to have two monsters of every kind in your party.
Just because a monster is of a certain type does not mean that it will have a skill of the same type in its genes. All skills have one of the three attack types, but there is a lot of variance as to what skills they will have. Just because the enemy is about to attack your monster, it does not mean that he will make the right choice to confront him. You could have a strength type that is about to have a head-on technique type, just for the said strength type to use the speed skill and take great damage. But there are ways to get around this.
For your monsters and allies, Monster Hunter Stories 2 It will always tell you what they are going to use during the next turn. It won’t necessarily tell you who will use it OnBut you won’t be surprised as long as you pay attention. If you see something similar to the above scenario happen, you will need to use a skill that the enemy is weak in. If you don’t have one, go to another monster. If you don’t have any skill points to use, there’s a good chance that turning into a monster of the same type who is currently making a poor decision will cause them to use the default attack, thus winning a head-to-head encounter. Also, if you and your monster use the same type of attack on the same monster simultaneously, you will perform a double attack for additional damage.
If you or your monster lose all their health, you will lose a heart. Lose all three and you will be expelled back to the zone camp. You often have companions with their own monsters that have separate hearts. Usually, they’ll be fine no matter what happens during story-based hunts. But it can weigh you down during tougher optional battles. However, you have absolutely no control over them, so their success in a confrontation will be completely out of your hands.
During the battles, you can also switch between weapons, which is necessary, such as Monster Hunter Stories 2 It will tell you when the weapon is effective against some parts of the monsters. Different monsters’ parts allow them to use their abilities, so it’s often important to focus on breaking them down to limit their attacks. Different weapons have different skills, but it will come down to personal preference. It’s a good idea to have three different types of weapons equipped at all times, although you don’t want to be caught doing hardly any damage to monster parts during combat. That’s all for our fighting tips, but I hope you were able to gather some useful information.