In recent times, Sony has quickly taken over companies, events, and studios left and right. Earlier this year, Sony acquired Evo, the world’s largest fighting game tournament, and just a few days ago, Sony acquired Housemarque, the developer behind the well-received game. back. The streak of acquisition by Sony continues today, as the Dutch studio team and PC outlet Nixxes Software join PlayStation Studios. Hermen Hulst, President of PlayStation Studios, announced the news on his Twitter page.
Holst expressed his happiness about the acquisition, saying, “It gives me great pleasure to welcome a team with such deep technical expertise and extensive experience to the PlayStation family.” In a press release, Holst said Nixxes will become “a powerful asset for everyone across PlayStation Studios, helping our teams focus on their most important goal, which is to create unique PlayStation content in the best quality possible.” Jurjen Katsman, founder of Nixxes Software, echoed Holst’s excitement, “We can’t wait to get started and we’re very excited to bring our technical and development expertise to an IP powerhouse like PlayStation Studios.”
What did the Nixxes work on?
Nixxes has helped with a few projects over the years. Recently, Nixxes helped develop their biggest game ever in the form of marvel avengers. Crystal Dynamics served as the game’s primary developer, but several of the Nixxes’ multidisciplinary content development teams made contributions under Crystal Dynamics’ supervision. Most people familiar with Nixxes know his studio computer ports and optimum work. The studio has also worked prominently on Tomb rider The franchise, where he has ported all three reboot entries to different platforms, especially PC.
Sony is aiming to port more of its games to PC in the future, which could provide some insights into the Nixxes acquisition. Reportedly, due to “contractual obligations”, no details about the financial terms of the acquisition were disclosed.