The Destiny 2: Beyond the Light The expansion made a very positive impression on us, but it also led to some players underperforming. The first post in this reddit themeFor example, Beyond Light says taking a player’s game from 100-130 fps to 45-55, with GPU usage pushing 100%. A large number of responses claim similar problems.
Bunji said in November 2020 It was looking at reports of “problems with low performance on computers” and created a mega theme Keep track of updates and possible solutions. Now, courtesy of the latest This week at Bungie Update, we finally got an idea of what happened, and why Bungie didn’t offer to jump with both feet to fix the issue.
Bungie wrote: “Testing and optimizing performance on PC is very complicated due to different combinations of hardware, software, and game settings. With Beyond Light we’ve made some major engine changes while working from home.”
“One of the unfortunate consequences of working from home is that we no longer have access to our PC Compatibility Lab to do in-depth tests on the performance impacts of the changes we made. Partly as a result, the update introduced an unfortunate performance drop on some PC configurations – some more than Other. “
The developers have made fixes in every update since then, but getting things back on track has been a slow process because Bungie must rely on third-party partner testing and feedback from the live game to determine what kind of impact the changes have had. That’s why he didn’t talk about the work he’s doing, even in patch notes: “Because it’s hard to predict how much each change will improve performance, we’ve been reluctant to promise a fix, even though we’re making regular performance improvements,” Bungie said.
The good news is that Destiny 2’s performance is now “close to what it was before Beyond Light for some PC configurations.” This isn’t the most accurate metric ever, but it’s at least an improvement. And it’s not over yet: Bungie said he’s continuing to work on the issue and is “optimistic about the future.”
Bungie has also addressed issues with enemies that have become more “teleported” since Beyond Light, saying it has made changes to outbound bandwidth limits on its servers that should reduce the impact, although some activities won’t be affected by the change.