The Domain of Furious Thunder is a new challenge in Twisted Realm, and it’s now available since Chapter 2 of the Power Blaster start event is live. In this location, you will face 16 enemies, and lightning can detonate you if you are not careful. Fortunately, there are new crystals that can make the encounter easier. Here we have it Jinshin effect A Power Amplifier Getting Started Guide to Help You With Twisted Realm’s Furious Thunder and Existing Modifiers and Additional Crystals You Can Use.
NB: For more information about the game, check out our site Jinshin effect Axis guides and features. You can also check our website Overview version 1.5And well Home directory For a power amplifier startup event. Likewise, you can look at the previous challenge at Field of deception.
Jinshin effect Evidence: The Twisted Realm’s Furious Thunder Field – New Crystals, Modifiers, and Tips
Ley Line perturbation: the plasma field
Anyway, let’s say you complete Where the shadows snake. This dungeon should give you an idea of what to expect once you enter Twisted Realm’s Furious Thunder in Jinshin effect. The plasma field mechanic can be quite deadly, requiring you to stay inside the purple circle while fighting mobs. If you are outside of a radius, your characters will explode with lightning every two seconds. Moreover, the safe area provided by this circuit will get smaller over time.
Combined with the many wobbly opponents hitting you from afar, this can lead to dangerous mishaps. Your best bet is to use Sagittarians to also fight them from a distance, or have Melee characters close the gap while protecting them with armor or under the influence of healing abilities.
New modifiers for increased difficulty and scores
As usual, the maximum number of points you can get from Twisted Realm’s Furious Thunder field is 8000. That’s if you raise the difficulty level while adding too many malicious mods.
Here are the ones you’ll see this time:
|category||the average||Result / effect|
|Principal rates||Difficulty: easy / normal / difficult / expert||Increases your score by x1 / x2 / x3 / x5|
|Timeout: 10 minutes / 5 minutes / 2 minutes||150/300/400|
|Increased opponents’ HP: 25% / 100% / 200%||150/300/400|
|Challenge criteria||+ 50% electrical resistance (enemy)||25|
|+ 50% pyro resistance (enemy)||25|
|+ 50% attack (enemy)||50|
|-15% Movement Speed (Gig)||50|
|– 30% power recharge rate (for parties)||25|
|+ 35% damage boost for 10 seconds after running (party)||25|
|+ 25% of damage taken after using an elemental blast; Stack up to 4 times (Bartry)||25|
|-50% Attack when Health is below 50% (Active character)||25|
|-50% Movement Speed when HP is less than 50% (active figure)||25|
|Special rates||Great Pyro Slimes has the ability to “Burning Flame” – these pulses inflict Pyro Status and Pyro damage on your characters until the effect is removed.||50|
|Mitachurls blazing ax have the ability to “burn fire” (same effect noted above).||50|
|Fatoy’s electrical skirmishes have the ability to “storm swallow” – these impulses will inflict the characters’ electrical state while continuously draining their energy until the effect is removed.||50|
|All characters lose 15 energy when collided with a lightning bolt from the plasma field (when outside the purple circle).||50|
|The primary safe area / purple circle is smaller.||25|
Of course, you don’t need to set all the rates just to get the maximum points. This is only if you want bragging rights or bonus points to speed up getting items in Event store. Since there are two other areas of Twisted Realm, and the maximum cumulative score you can get is 20,000, it is a good idea to only get around 5,000 points for this challenge.
I personally have chosen all of the challenge criteria and special rates for this battle. However, it did set the time limit of 300 seconds / five minutes and only a 25% increase in enemy health.
Assuming you activated all parts of the Irminsul fruit in chapter 2 Places of interest (For example, Cuijue Slope, Nantianmen, and Dadaupa Gorge), then you should have 12 extra crystals for power amplifier. Along with the ones that you have Obtained from Act 1, You now have a total of 24 of these. You can check the list of new additions Here.
For my part, I chose to define the following for my first scan:
- Hunter’s Romp – Since I’ve been using Juneau As the main DPS in Domain of Furious Thunder, the charged Attack bonus was great.
- Ironbow – Again, this is something that increases the power of bow-holding characters like Ganyu as long as you bump into the enemies’ weaknesses.
- Frostbite – Increases your damage against Cooling Influenced enemies.
- Execution – Executioner blade can help eliminate opponents once their health is low and strike them with charged attacks.
- Challenger – Given how few enemies will surround you, slight increases in your attack and your DEF are cool.
- Whirlpool – Kills with charged attacks spawns a void that draws in enemies, dealt a lot of damage in turn. But the problem isn’t just that the radius is very small. It’s also because a void pervades your character’s location. As such, this wasn’t really helpful when I used Ganyu.
Note 2: Don’t forget, the power amplifier crystals that you are Obtained from Act 1 It can still be used. As such, you can play around with geo-protections and healing boosters, or AoE-based shock wave processors.
Twisted World – Angry Thunder counter field
As mentioned earlier, there are 16 enemies to be eliminated in Twisted Realm’s Furious Thunder in Jinshin effect. The entire battle begins with facing several Pyro slimes and hilichurl archers. More hilichurls, samachurls and mitachurls follow. After defeating 13 opponents, the Final Wave is born. She has three Fatoy skirmishes (one Electro and two Pyro).
You’ll notice a focus on Electro and Pyro damage. This is to amplify and increase the chance of being eliminated by overloads (for example, from enemy strikes or lightning strikes when outside the purple circle). As such, it is often important to eliminate interconnected opponents first. You can either snipe them or heal / protect before they pounce. Otherwise, taking a single hit could deal with multiple instances of damage, which is enough to hit your characters in seconds.
If at any point your first attempt fails, or it is not going well, you can always exit and re-enter the area. Your characters will be fully revived and manipulated, and your initial bursts will be fully charged before the match begins.
Jinshin effect Available via Official Website. For more information, check out our website Axis guides and features. We also have a Overview version 1.5 And us Home directory For a power amplifier startup event.