Best 40K Books | computer games


Douglas Adams used to add the word “hyper” to things to make them seem more sci-fi. The authors of the best Warhammer 40,000 books do the same, only the prefix they choose is “massive.” Orks Pilot Mega Bommers and Mega Gargants. The agricultural worlds of Imperium are surrounded by colossal harvesters, and their industrial worlds are backed by mega-indicators. Spider-like aliens? They are cheerfully called “megarachnids.”

It’s the perfect word for 40K, a science fiction setting based on taking everything away, and then pushing it further. Not content with extrapolating the future to a reasonable distance, he envisions 38 or 39,000 years (individual books jumping around the timeline) into a galaxy full of sinister empires who are all at war with each other and often themselves.

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