If you play any amount of Call of Duty: A War Zone Lately, you’ve probably noticed every other player is wearing exactly the same tight-fitting black suit. This is Roze’s “near-dark” skin, the most hated face in the game that players just can’t seem to get enough of. Using Roze’s skin doesn’t give any special statistical effect, but her dark clothes are basically the perfect camouflage on a dark map like Verdansk.
Roze has become one of the most volatile topics in the Warzone community since skin gained popularity late last year. Players have called out to do something about it offline from Raven or Infinity Ward, but help is finally on the way. Raven Software has finally acknowledged the problem and will ‘Modification“For skin in an upcoming update. What exactly does that mean? Raven didn’t specify, but we can assume her outfit is going to get a little brighter or somehow change to be more pronounced.”
As you can see below, her current fading ability in the shadows makes even a basic gunfight a surprising struggle to track her movements.
Using near-dark skin has become synonymous with the Warzone community for being a particularly “sweaty” player. Some took to Reddit to Protest Skin protruding while others took it upon themselves Chasing Roze users As a kind of sacred bounty hunter. I understand – I’ve been killed by the Angle Roses more times than I care to count. Sure, it’s a little curative that watches them crush.
The issue of readability and “pay-to-win” cosmetics only became more prominent as rival shooters built their business around premium cosmetics. Perhaps the whole Roze case seems so familiar in Rainbow Six Siege’s struggle with this one Tan / Z Ember Rise Green That vanishes in front of many of the game’s beige walls.
Back in June 2020, Valve added an optional CS: GO setting Enhances player contrast Against the environment around them to make sure you always know what you’re looking at. Games less concerned with realism like Overwatch ensure that shapes never affect readability by placing a big red scheme around enemies and teammates alike.
I think Warzone could benefit from something similar to the CS: GO contrast option or the Siege option Updated corridor lighting from 2017 That illuminated its darkest maps. Roze is the worst case scenario for giving players lots of dark corners to hide in, but basically any dark-colored uniform has the same problem. Perhaps the rumored new Warzone map is a second chance to put a little light on Verdansk and make Roze lesser known.