Soulstorm gameplay and scale featured in the latest trailer


Fatalities in games are often a frustrating thing. After all, players are always looking for progress, and death is the exact opposite. However, when the same position is fundamental to the gameplay, it can take a completely different angle. With Oddworld: Soulstorm Close to launch on April 6th on Epic Games Store, Creator Lorne Lanning was present at the Future Games Show with a new gameplay demo to show off What players can expect.

This step-by-step five-minute tutorial includes giving Lanning some insights into the game. The side scrolling perspective is still there, but the addition of some great 3D photography enhances the overall experience. Just looking at the world offers a completely different measure of things.

Add Abby’s signature idiot and his presence, and Oddworld: Soulstorm It seems to be bringing something new to the table.

Metal and manufacturing surround you, as the world teems with life. The way the camera shrinks and moves, allows players to see the size of the world they are in. Despite its 2D design, it is still impressive to see what can be achieved with smart adjustments here and there.

Cunning hands

View gameplay for … Oddworld: Soulstorm It also touched on the game’s crafting system. Basically, it provides more options that Abe can use to move through each level. With so many Mudokons to save your adventure, you’ll need all the help you can get.

However, things will not always go as planned. Expect many of your companions to die from being crushed, fallen, electrocuted, or hit. No one said the escape would be easy.

Seven years into the last game, Oddworld: Soulstorm It will be a completely new experience for many. We hope it lives up to expectations on April 6th.

Oddworld Soulstorm shows out of gameplay and scale in new trailer (1)

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