Sure, most of us have glimpsed a peek at our screen at some point in our lives. Or maybe in a desperate moment you went above and beyond and downloaded aimbot, wallhack, or something similar? Maybe you just cheat on single player games thanks to the commands of Cheat Engine, console, or IDSPISPOPD? It doesn’t really matter of course, but we imagine it does so that those who aren’t really mean cheaters can provide an answer as well.
Have you ever been tricked by a dirty dang in a game?
These are our answers, plus some of the Our forum.
Stevie Ward: One can argue whether you have ever used a guidebook, searched Google for a guide or a friend of yours told you in a sofa “Check out that weird rock out there.” This is, in some way, fraud. In fact, a good experience for new players, decent in-game tutorials, and budgets for voiceover guide prompts on the second / third try of things (”We need to try other funds!They are hard to do well so googling guides are the rule.
The flip side to this is some designers Wants That their games are difficult. Some designers want you to try things over and over again without an easy situation to get that amazing feeling when something is being mastered (by The Fire and Flames Expert on Guitar Hero anyone?) But it also limits the number of people who can have fun and complete the thing you made.
Toys with incredibly challenging time limits, challenging key laces and long combos, although designed with good intentions, can be frustrating for people of various kinds of nerves or people with physical disabilities. In these cases cheat and modification take place in-game and Hardness / Accessibility settings (such as Amazing Action Special effect Doing games for people with physical disabilities (or color blindness settings included by developers) is very important and every company should consider it before locking out features.
You can also argue that if a developer or player provides you with guides whether online or elsewhere, they are already part of the game itself. So that the games become more flexible to adapt to the level of rigidity and accessibility to make their games fun and challenging for a large group of people, I think that is always the case.
The main essence of this exists if the tools you use against Developer intentions (illegal hacking, fixing tournaments, server hassles against terms of service for throwing fleet battles or matches, unintended exploits to obtain weapons, XP or spawn points) These mods are likely to either harm the experience of others (especially if the game is multiplayer) Or move away from the experience for you. If the developers have really taken into consideration who you are.
Robin Valentine: I don’t have much history of cheating. As a kid, for sure – I clearly remember giving myself loads of free money on The Sims. But even then, I quickly noticed how boring things got when I didn’t have to progress. These days, I have absolutely no interest in things like Cheat Engine, and even when it comes to board games, I stick to the rules. I guess I don’t have this curiosity to push the limits of the game to crashing, or to make a mess and see what happens – I’m a good little boy who just wants to play through the structure that the developers have put in place. The pet teacher from computer games.
James Davenport: I grew up telling myself that I love adventure games, but I haven’t finished much, if any, at all, without a mentor. I rarely have the same sense of comic as designers, and often solutions curve toward a perforated line rather than a simple logical solution, at least in older adventure games. So yes, GameFAQs were a blessing from heaven. I just felt rubbing when I wanted to and still enjoy the writing, animation and music that we still celebrate today. Regret does not follow me.
Tim Clark: I broadcast someone live on Twitch while playing The Elder Scrolls Legends. I realized I was playing a mid-level streamer, and was initially curious to see what they had to say about my plays. Then, hmm, I kind of got stuck. I guess I drew like a god and would have won anyway, honestly, but the signs were way too salty about my luck, so I just kind of … never stopped watching. Oh, okay. Judging by our reader’s reaction Essay on sniping A few years ago, many of you would have done the same.
Andy Chalk: I don’t have patience for a boss fighting bullshit, so I’ll cheat them without regret if they get too tired. I usually give them a few tries, but if I stop some shit keeping me from getting back to a game that I enjoy then I’m going to get a code or a trainer. Life is too short for a neglected progress blocker. I’m looking for things on Game FAQs too, and I can –May—I used one or two console commands to check all of Witcher 3’s endings.
Never cheat in multiplayer. Once you start messing around with someone else’s experience, you’re off limits.
Andy Kelly: Remember SiN? An underrated FPS developed by Ritual (RIP), amazing interactive environments, appeared the same month as Half-Life, which was a bad idea. Anyway, I remember running it back in the 98’s and reaching a certain level in some kind of underwater research laboratory. I couldn’t beat this boring, maze-like level full of powerful enemies, so I used noclip and skipped most of it. It’s the first time I’ve done this, and I can still vividly remember feeling disappointed in myself. I’ve cheated on a lot since then, but that moment is still stuck in my head for some reason.
Zloth: Why would I do that … Oh, actually yes, and recently. I was playing Troubleshooter: Abandoned Children and got a mission where two of my characters had to fight the other seven. Tough odds but you got a really good position and I was sure I could play my characters better than some AI. Look, look at that! The stupid AI sends the cute little “Anne”, our expert healer, in front of everyone!
So, of course, I shot her dead. Then she remembered a skill that she had defined for her: the spirit of revenge. Anyone who gets KOs Anne gets possessed so I can control it just like any of my other characters for three roles. With the exception of Anne now under the control of AI and the power I wield to punish any miserable creatine that would attack an innocent girl, I have now turned one of my characters against the other – leading to a quick ending and making me miserable. Worse yet, there is no direct defense against the power of the spirit of revenge. There might be a way to confuse and trick someone on the other team into KO’ing Anne, or maybe I could send a pet out and then cancel the pet summons when he’s possessed. I didn’t bother myself though. I just converted Anne’s skill board into one that was currently empty.
I got the achievement to conquer the mission on difficult difficulty. It tasted like ash. (Mental note: Stop eating the accomplishments.)
OsaX Nymloth: Never cheat on online games, so every time I was called a “hacker” it was one of the proudest moments in gaming life.
I don’t remember every one of these, but I’m sure I was called a hacker or a dirty cheat bag (or some other variation of those awesome swear words) in FEAR 2’s multiplayer game, Battlefield: Bad Company 2 and StarCraft II. Notice the “2” trend in those games? Yup, it makes me wonder, too!
The second was even more confusing for my opponent and I was at the time in a rather low league (Platinum or Diamond Low?) And it was probably during the final months of Wings of Liberty, shortly before the arrival of the new expansion. Somehow, I used so many hidden Dark Templars that my opponent decided there was no way I could make many of them with the resources I had, so he called me the resource hacker and said he would inform me. Even if he did, I was clearly evident and only had a bad macro.
FPS games have always been great. In FEAR 2 I was in a clan that was one of the most powerful clans in the entire scene – not in terms of numbers, as there were only a few of us, but each of us was worth a dozen enemies. Showed. The only enemies that will take us and be able to win in any of the other clans from North America who asked us to play on their host (and thus with terrible ping) and Russian, in which we strongly suspect cheaters. Or maybe they were too good? At this point I may never know.
And finally for Bad Company 2, which is still in the same clan as it was before, let’s just say some of us have had to play stealthy – there’s a huge list of public servers that get banned outright as our clan tag nears. I think they are really tired of it [clan_tag_here] The player is always at the top of the list. God forbid if we appear as a group. Immediate kicks from the officials. Yet none of us broke through. We’ve spent a lot of time playing together for years, and we’ve never had a problem dealing with anything outside of other elite players. In Clan Wars, one of our “normal” teams would release our best player, let him charge enemies and pick up any kills he might have left for us. or not.
Damn those were good times. We started playing ESL events, but shortly after it started, the clan owner and founder had to start studying, which cut his playing time so much that we were left in disarray and then immediately separated.
JC Games: Never, I never use cheat codes or a console that did that kind of thing. I ever did get a weapon someone made in the Star Wars galaxies with a cheat / exploit, but I never used it, I hung it on the wall because it was an amazingly powerful weapon. It was fun to check the stats.
It doesn’t bother me if people do it in sp games, kind of like mods, if it’s fun for you. For me, though, I enjoy more of trying to play the rules of the game, then add them to make things more difficult.
Bevinger: I used a lot of cheats as a kid, but only in single player games. The only exception was when I was on a computer camp (a week playing computer games and doing outdoor activities with other kids) and we were learning how to play Starcraft. I’ve only played RTS games the easy way or with cheats so far and a camp leader has been really good at it and will (comically) boast that he can stand up to us all at the same time. So my boyfriend and I thought it would be hilarious to challenge him twice against one and used cheating to get over him.
They discovered very quickly that we were cheated and thought it was so funny, but they also asked us and everyone else not to download the cheat programs because they did not bother to spend several hours cleaning viruses from their network. Which they had to do anyway that week, although I’m not sure it was because of us.
MJS Warlords: The only computer cheat I used occasionally is the no clip command in the dev controller, this lets you do things like walk through hard walls, and it’s a life saver if you fall into a part of a game where you don’t have to be falling off a cliff without dying and there’s no way to go Unless you get a proper conservation point. No clip should be used with caution because when you turn it off you might end up falling through a green screen loop.
With regard to the actual cheating no! A long time ago I put God’s status in the definitive version of Origins of Dragons. I was stuck in a certain area and couldn’t do that. Obviously, with the status of God I couldn’t die but my party couldn’t, they couldn’t come back because I couldn’t die and that made the game harder because I didn’t play on my own what I didn’t realize was that god mode was stuck in the recording, so when I bought Dragon Age 2 and I did Importing a character from the final version, I also imported god mode, so after my first hard battle party, I had to do the entire game as a solo player … it took me forever.
bad man: Never get into online games. In SP games … oh boy. Much. Anyone here complete Gobliiins without using the how-to? Old adventure games can be difficult.
Diablo 2: Object Builder (it played for hours and hours, but some items were very rare).
Dhoom 2: Because … of course … we all wanted to see Romero’s head.