The Street Fighter V server update tomorrow should fix the mono audio issue


Going back in 1998, it was the original A solid mineral of lime He joked that people still using Mono TVs in a Hidden Easter Egg. In fact, monophonic is so ancient that younger readers may not even know what it is. It simply means that the sound comes from only one source. On the other hand, audio comes from multiple sources, and stereos have been the standard for movies, TV, and video games for decades. Well, after season five of Street Fighter V Projection last week, Looks like someone forgot to tell Capcom that the mono has been out for a while. The Street Fighter V The update introduced a bug that switched audio from stereo to mono. The server update is set for tomorrow, which should reflect the issue.

Some of you might also be wondering why this is such a big problem. Well, mono means that blind and partially sighted players can’t actually play Street Fighter V In its current state. Street Fighter V It has already been praised in the past for its accessibility features. It has several audio cues in its gameplay that allow blind players to enjoy the game, even on a competitive level. One of the greatest examples of this is BlindWarriorSven, which is a competitor Street Fighter Completely blind player.

Sven and his favorite character, Kane, have achieved many championship victories, making him an icon in the fighting game community. He is able to play with countless audio signals, as well as his sharpened hearing, to outwit his opponents. but with Street Fighter V Now using mono, he is unable to play, as he mentioned in a tweet after Season 5 fell last week. Thankfully, Capcom appears to be jumping on this issue quickly.

Other issues are also covered

a Latest update On Capcom’s Blog I tackled the problem, as well as several other bugs that came with Season 5. The monaural issue should be fixed after server maintenance scheduled to begin tomorrow, March 3, after servers drop from 8 PM ET to 10 PM ET. Among the other issues addressed were Necalli’s V-Trigger I which caused a lack of synchronization in online matches, and Chun-Li and Juri’s V-Shift which caused them to fall back more than the rest of the cast.

There are other smaller issues that are fixed and you can check out our full blog post. Kudos to Capcom for jumping in on this issue as quickly as it did.



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