The Dyson Sphere program is in early access With a full header, well, Steam. It’s a game about building and automating production lines, and if you’ve played Factorio before then you’ll have a pretty good idea of what to expect. There are some major differences between Dyson Sphere and Factorio, and if you are new to the genre, English translation might leave you questions. Don’t worry – this guide will help you get started, and you’ll be building superstars in a very short time.
The name of the game in Dyson Sphere is space optimization, and to do that, you’ll need to think ahead. To start, you need to set up core resource extraction, and ultimately convert resources into advanced end products – so having an idea of how you want things to flow when you have multiple smelting, assembly and research facilities is essential.
Keep in mind that this guide is only a starting point intended to introduce you to the basic controls and concepts that form the basis of the Dyson Sphere software.
Dyson Sphere Software Inventory
In the Dyson Sphere software, you can control a single machine, mining resources and making basic materials and products. Your mech needs fuel, so be sure to click the stock switch (E, by default) to make sure you keep the reactor up front. You can burn anything in the reactor: start by chopping down some trees and burning logs and leaves, then work your way up to piles of charcoal and carbon sheets.
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When you are running your own factory, you often need to build storage containers and conveyor belts. You can build a batch of them all at once, or create custom factory lines to handle them, but in the first game, the easiest thing to do is to assemble them as you need them using the in-house manufacturer of the robot. Keep some copper and iron ore in your inventory at all times, and you’ll be able to collect anything you need in the early stages of the game.
However, you do not have unlimited inventory space. The solution for this is to build the boxes and use them for every step of your product line. This will create inventory “nodes” that you can quickly drop for a specific material or component disc, and act as buffers if something happens in the supply chain.
Mining in the Dyson Sphere program
After landing on your new home planet, and after recycling your landing compartment, your first mission is to start extracting resources. There are many raw resources available in the Dyson Sphere program, but you should immediately worry about them are iron and copper, with stone and coal coming in second. Explore your planet until you find an area with all these things nearby, then set up a mining machine to start digging ore from the ground.
We suggest starting with iron that appears as clusters of blue crystals. In Build Mode, position your mining machine so it covers the largest number of crystal blocks possible – six or seven are preferred. The more sets it covers, the faster the ore can be produced. You can click R to rotate the device layout in the four primary directions, or hold down Shift-R to rotate it clockwise. You may need to do this to cover the optimum number of ore sets.
Mining machines need power, so set up wind turbines nearby. Build these often – your energy requirements will increase very quickly as you start your process. Don’t worry, though, it is cheap and will keep your network going for quite some time as long as you keep building it. One energy method is to build your turbine around the perimeter of your base, then use power towers to cover the interior. Don’t worry too much about that yet – you can always take these structures apart and take them out again if you need to make room for new buildings.
Logistics for the Dyson Sphere program
When you start out on Dyson Sphere, your logistics tools come in the form of vectors and sorters. Conveyors form long belt lines that take objects from one place to another, and sills are the little levers that take things out or back into things.
Provided you have enough iron ore in your stock, mica can quickly manufacture both conveyors and sorters. Use the plus and minus buttons to set the number you want to make each time – with conveyors, we find it easier to make groups of ten (we use a lot of conveyor belts).
There are a few things about vectors and sorters that haven’t been well covered in the tutorial yet. First, instead of setting your conveyors so their ends are at the right angles to their original buildings and destination, have them run alongside them – that way, you’ll be able to attach up to three sorters, allowing you to adjust how things are loaded and unloaded quickly from the belt.
Speaking of sorting, you can double-click the sort tools to set a filter on them – this will direct them to work with only a specific type of object. Doing so allows you to use conveyor belts for more than one type of product or material – but keep an eye out for the piles supporting the line.
Inevitably, you will encounter situations where you want to transport materials over an existing conveyor belt line. You have two options here, too: First, you can use the up and down arrow keys to adjust the height of the conveyor belt as it is being built, and by doing so allows you to “jump” one line on the other. You can also use a sorter to pull goods through an existing line: When creating a sorter, simply click on the starting location first, followed by the location where you want to drop it. You can cross up to two grid squares using the sorters, but keep in mind that the longer they have to travel, the longer they will take to complete a full cycle.
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Remember that carriers always run in the direction in which they were built – that is, they will start from the point where you click first and move towards the point where you click to end the line. The same goes for the sort tools – the first click is your starting point, and the second click is where things fall. If you misplace anything in Dyson Sphere, don’t worry: just click the X button on the right side of the build panel and select the out of place structures. They’ll instantly be transferred to your mica stock, and you can put them back up in moments.
Giving priority to research in advanced logistics, which opens two main components: updated screening, and 4-way separators. Mk. Sorting machines II move goods much faster than their basic counterparts, and 4-way dividers allow you to create intersections for conveyor belts. Which brings us to …
Dyson Sphere Search
To reach the stars in the Dyson Sphere program, which is literally the whole point of the game, you need to have your knowledge. Once you have built a Matrix lab, you will be able to start doing the research in earnest, and as you might expect, research consumes the resources you have to produce.
In Tech Tree’s initial steps, you can unlock new facilities, access new resources, and upgrade mica using the finished goods that you produce in assembly machines and smelting facilities, but ultimately you need production Matrices in the laboratory.
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The first type you need is the blue electromagnetic array, which is made from circuit boards and electromagnetic coils – both of which you can make into assembly machines. Set up production lines for each, and send those goods to lab for matrix production. Just like with any other facility, you can set up a storage bin next to the lab, and store redundant array there – just attach a sorter from lab to box, and you’ll have inventory to pull from for your next research project.
You are now ready to explore Dyson Sphere! More advanced research requires more complex materials and matrices, and you’ll have to work out how to produce those using the tools you’ve learned so far. The same principles apply to nearly everything in the game, but don’t be afraid to experiment. Most importantly, keep in mind that realigning your base is relatively painless – you can disassemble almost anything and put it back in a new place as you wish. This makes trying new formats easy and (mostly) painless, so keep tweaking your setup as you find new ways to improve your product lines.