Tutorial for the notorious 1999 open world crime game driver. It recreates a scene from the 1978 movie The Driver, by having you make a checklist of stunts and maneuvers in a cramped parking garage to prove your skills as a getaway expert. Burnt? handbrake? Easy enough. Now imagine that you are a fan of mini video games sitting down to play an exciting new video game, then being instructed to perform a “slalom” without an explanation of what the word means. You did not ski in the Alps, because you are a real child. By the way, there is a time limit. Good luck, may God reward you!
This is a classic, ruthless tutorial, but there are loads of platform games with grueling first levels, RPGs to kill you in the starting dungeon, and survival games that throw you into the deep end.
Which game has the most brutal start?
These are our answers, plus some of the Our forum.
Andy Chalk: The Temple of Trials in Fallout 2. Basically you are given a stick and thrown naked in a cave complex filled with giant ants and scorpions, and you have to fight your way to prove that you really got the stones. Play the damn game. It’s all annoying, it’s a pounding pain, a grind, a rush in the ass, and it’s nothing to do with the story – it’s a completely separate educational torture room that has nothing to do with anything. But if you want to play Fallout 2, you have to control it. This is the main reason why I was unsuccessful with my Fallout 2 reboot.
Katie Wickens: Starting a new Survival Mode game on difficulty level The Long Dark on Interloper is one of the most brutal starting games I can think of. She fell in the middle of the Canadian wilderness, usually at the height of a snowstorm with barely a piece of clothing to bear. Sometimes without shoes, too. You will never start with anything useful and you have to track feet of snow cover for miles only to find some matches – which are very rare. Inevitably you are grouped with a magnifying glass instead, like this one will benefit you when you can’t even see the sun. The scarcity of tool spawning means you’ll have to work your way up to the forge before you can even chop up some damn wood. What’s more, on this difficulty, wolves will actively search you all over the map, not caring that you have just been born. If you are snorted, you better have a weapon forged and ready.
Alan Dexter: Long dark. God, this is a brutal game. None of the nonsense can be found here to get a feel for the usual game mechanics. This is a survival game that is unshakable as it is rewarding. You’re against nature … and nature tends to win this. Hungry, thirsty, and possibly about to freeze to death. If you are lucky, there will be no blizzard circling around as you stumble among the trees and desperately look for something that can protect you. As the light diminishes and the sound of wolves intensifies, you know you probably won’t be long in this world. Making it during the first night is an accomplishment.
Wes Fenlon: Final Fantasy 13 contains one of the most agonizing introductions to any game you’ve played. And by an introductionI mean, actually, the first 15 hours. I heard the rest are better, but after the pure pain listening to Final Fantasy characters 13 talked about the first half, I give it up, so I didn’t get to the “good” part. There’s a lot I think is wrong with Final Fantasy 13 – the story is a mess of proper names masquerading as world building, dialogue and voice acting is complete anime nonsense, and the bulk of the game takes place in nice lanes. But her biggest insult – what makes the intro so harsh – is that she constantly refuses to let you interact with her awesome combat system.
The fighting in this game is really fun! It is especially fun when you have a whole party. So what does Final Fantasy XIII do in the first half of the game? Divide your party frequently into smaller groups. It’s like giving someone a bite of peanut butter and a jelly sandwich, then tearing it in half and forcing them to eat a slice of peanut butter and a slice of jelly bread separately. O for extravagance.
Judy MacGregor: I managed to survive my first dungeon in The Elder Scrolls: Arena next to the skin of my teeth, but had no luck in Daggerfall. I barely survived killing rats and bats in Privateer’s Hold’s tutorial dungeon, and then got blown away by a goblin that I couldn’t hurt because they only dealt damage from steel weapons. Then, when I tried to rest to restore my health, a grizzly bear attacked me.
I ran away, stumbled upon an archer, then dashed into a room and locked the door to escape his arrows. And this is how I discovered the bug allowing arrows to fly through the doors.
Rich Stanton: I don’t know if you’d describe it as particularly brutal, but the start of Oblivion is so boring, fast-paced, very structured, and so exciting that the first time I played the game, I gave up before exiting. I thought it was stinky. After a few months, I gave him another bash, and I finally came out, and fell in love with one of my favorite RPG games of all time. But this long, repetitive crawl into the opening dungeon was an even more brutal turn than a dominant enemy giving new players a kick.
Zloth: I don’t think I’ve played a single game that started out brutally (at least not without mods) but BattleTech was very challenging early on. Your first learning assignment starts easily but quickly becomes more difficult. Once the proper game starts, the pilots are very green and need some luck to hit the wide side of the dropship ship. They are mostly against a bunch of elusive little mechanics.
JC Games: Then you didn’t play “Dead in Vinland”
This isn’t even on hard + ironman, the base game is tough enough..if I make it through for 10 days on the first try I’ll be a fan. Btw it’s a very cool game. Survival 2 turns in the day with the Battlefield, along with every night’s story. Dead in bermuda was decent, but this game fixed everything wrong with the first, adding more depth and adding a very attractive combat system. I need more games like this, it’s really a full sex of her own.
Little tip for BT, Punch um, she dodges easily then you can easily hit her..but BT is a rather steep learning curve. Not for the faint of heart.
bad man: Old games in general can be pretty brutal from the start. For me, the wildest game (from the start) I’ve played is Metal Mutant. Getting past the first few screens was really difficult, but the “fun” really started after 5 minutes. It’s never over, and I’m not sure if anyone ever did.
Of course, a lot of the other games woke you up from the start, but that’s because you were surprised or because you had to learn some basic movement of controls. I think everyone who played Prince Of Persia 2 knows what I’m talking about. That 1st goalkeeper killed every player.
Kaamos_Llama: Two recently come to mind that I’ve been playing with a lot.
Battle Brothers, even in the easiest settings, it’s very easy to clear a party in a matter of minutes if you have no previous experience with the game. It can still happen under the most difficult difficulties when you have a lot of experience, if you are ambushed and surrounded by chance.
Cultist Simulator has no guide or tutorial, and it literally puts a table in front of you on screen with cards with timers that count backwards with no further advice about what hell you’re supposed to do to advance, or whatever that means exactly.
Both are great games though!
FRENDIS: Rust, escape from Tarkov or Dyes. Rust is the hardest due to the sheer number of people who want nothing more than giving you a hard day to build anything. If you are young new to any of these games you will be punished over and over until you understand the mechanics or you leave the game raging.
Sarfan: There are tons of demanding games, but hardly one that throws bad things at first. One of them is Pathfinder: Kingmaker on the highest level of difficulty. It is really demanding. Your squad can be eliminated easily even by low-level mobs. If you combine this with choosing the Mystery Checker category as the starting character, you will encounter one of the most difficult experiences in RPG history and possibly games in general. In the beginning, there is literally no tank you can add to your outfit and I don’t have to say how likely the horrific characters are to land. So, if you spot a mysterious wheel as you start the character, you’ll end up with two mysterious wheels, namely Bard (who’s also a wheel) and Detective (who … can cast spells!). And guess what! You will not have the convenience of replenishing your spelling list. Basically, you are stuck with the very few spells the game starts with. And the mob keeps coming …
OsaX Nymloth: If we take difficulty settings into account: Icewind Dale on Heart of Fury. Especially solo.
A small group of goblins that used to be just a glorious combat tutorial that usually kills people within the first 3-5 minutes? Forget them, you’ll only get one shot by one of them – engaging the whole group is something that even a veteran masochist would never do.
What about beetles in the basement of your local inn? They are standing and waiting for you to kill them, right? Error. In Heart of Fury, if you move an inch too close, you’re dead. More than Bhal died when the time for trouble was over. Dead over a rock. It’s like you’ve never been around before.
However, all of this can be overcome!
Without the difficulty of hitting the max …. well, a lot of the old games were tough. Take blood for example – even the “normal” difficulty can be harsh – rooms full of dynamite the moment you open the door, beautiful. In games like Wizardry, you take one wrong step and your entire collection disappears.
Brian Borough: Civ4, you play the level of difficulty that tests you, as you spawn on an island of 1-2 tiles – reroll!
Rency: Frindis mentioned Escape From Tarkov, who I think is a very strong candidate for the title. The game doesn’t tell you anything about how it works, what to do, or where to go. If you manage to survive your first raids with some miracle, repelling players and AI alike, you will still need to research how to extract it safely because the game definitely won’t tell you where to go.
However, for most people, their first raids end before they begin. You will be destroyed by someone rushing to spawn you for an easy kill before you get to your directions.
Main: Your first character in Gothic 1-3 games (especially 1-2), and the latest Elex, could be pretty ruthless if you try to fight everything that moves. Usually, you have to run from the fight early on as you slowly build and train your character. It’s a Piranha Bytes gaming brand, and I really love the way they make their worlds.