Tarkov’s latest escape changes make it more difficult for beginners



Nobody walks into the Battlestate games Escape from Tarkov Expecting an easy time.

The pseudo-open-world gameplay pits players against each other on large maps with multiple points of interest scattered around, with drastic changes in altitude and sharp angles that offer surprising ways to expire when least expected.

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However, while no one will necessarily expect an easy time, it is only fair to assume Battlestate Games He does his best to ensure that the address is fair in all areas, with the main difference between the accounts being either the amount the user paid for their account (offering benefits that are provided at the level of everyone) or the duration for which they worked on the current survey (meaning that they have much more resources. ).

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The latest patch contains more than a few Escape from Tarkov Frustrated players, Since he has converted a level 1 power generator to a higher level in the supply industry: it now requires a car battery, which is sold in the market (it can only be unlocked when a player reaches level 10 in a survey) for 250,000 rubles.

It’s remarkably rare on all maps, too – players honestly have a better chance of being able to buy one in the market for power-up rather than being able to successfully escape from a single raid, especially given how fiercely competitive the loot areas are better to be.

The last sweep was on December 24: Battlestate Games effectively raised player caches after already running a wipeout, meaning that new players are now at a greater disadvantage than they were by simply playing against more experienced players. And the Escape from Tarkov He has tremendous difficulty climbing when players first join in, learning how to operate movement mechanics and deal with wrist-breaking recoil.

Granted, it is very well understood that Escape from Tarkov In betaAnd, it is very noticeable that crashes and bugs appear in almost every raid – it’s hard to finally get to your extractor, but the game encounters an error and you can’t leave.

Scavs also appear to be less productive, making many missions more difficult while making the maps a bit more sluggish, as many players mentioned that additional Scavs are simply too resource-intensive for Battlestate Games For maintenance unless it is done later in the raid

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But the balance, which ensures new players have at least a chance to find a foothold, should not be partly done through a survey, as it makes the difficulty curve more difficult for new players.



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