Valorant’s next agent is going to kick my ass

She fell from Valorant hard last year. Only a few months after his love was enough to give him 90% in my review , I possessed overwhelming agents’ abilities and Riot’s resistance to counterattack, bringing my friends and I back to the mainstays of FPS. That hasn’t changed, but Yoru, Valorant’s new reality-bending Japanese swordsman, threatens to pull me back anyway.

Every piece of the Yoru collection is designed to keep you feeling cool at some point on the tour. It plays like an unholy spawn of Phoenix and Omen – sneaking into locations with its instant long-range travel and bouncing grenades around corners to leave enemies helpless. Here’s a full list of Yoru’s abilities, so you know exactly what we’re dealing with.

  • C – fake: Prepare an echo that mimics my footsteps when activated. FIRE to activate and send the echo forward. ALT FIRE to put the echo in place. Use the passive echo to send it forward.
  • E – Gatchcrash: Equipping for rope rift harness. A fire to send the rope outside to move forward. ALT FIRE to hold the rope in place. Active for teleportation to the rope site
  • O – the blind: Processing to tear off a dimensional unstable portion of reality. FIRE to cast a sliver, activating a flash that explodes after hitting a hard surface.
  • X – crack dimensions: Have a mask that can see between dimensions. Fire to drift to a Euro dimension, unable to be affected or seen by enemies from outside.

Yoru has been described as a duelist who recounts just how much he can take control of 1v1s.

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