Anyone can tell you that the best part of any medieval history is the part where someone feels bored and stabs a nobleman for being a selfish fool. Now, fairy dark ages Mount & Blade 2: Bannerlord They obtain this vital and vital advantage. The latest development update from TaleWorlds says it’s coming soon, along with other things, but mostly let’s be honest, the important part is the challenge.
Other features under development for the “near future” include the granting and assignment of fiefdoms, settlement event notices, simulation improvements, prison escapes, and battle preservation.
The revolutions will work as follows: Settlements with low loyalty and security will be able to rise up against their owners. When loyalty drops, more citizens will join the town’s militia to take up arms. Once they become stronger than the garrison, if their loyalty is low enough, they will rebel. The rebel citizens would take control of the settlement and found a new clan, then legitimize their rule over time. Ultimately, if they survive, they will be able to initiate diplomacy with the other kingdoms and become part of the game’s simulation.
Improvements to this simulation will help: Over time, AI characters will now marry each other, and AI clans will have a lot of new members. In addition, these clans will have more children to keep their clans going for a longer period, and the kingdoms themselves have gained some mechanisms to keep them in the fight after losing a few settlements.
You can read more On TaleWorlds.