A Game of Thrones: The Board Game – Digital Edition review


Need to know

What is that? A harsh policy game and strategic maneuvering.
Expect to pay $ 20 / £ 16
date of publication Out now
Developer Dyer Wolf
publisher Asmodee Digital
Reviewed at AMD FX-8350, Nvidia GeForce GTX 1070 Ti, 32 GB RAM
Multiple Up to six
Link Official site

More than just a game for the fans, A Game of Thrones: The Board Game is the definitive medieval strategy game. At least on the table top, as she is 17 years old and in her second version. The reasons why it’s popular translate well into the digital version if you bring your friends, but the multiplayer infrastructure is not set up for gameplay with matchmaking. It is also hampered by a mediocre user interface and slow single-player gameplay speed.

Given its fundamentals drawn from classic diplomacy, A Game of Thrones is a matter of negotiation between players – negotiations that are completely unenforceable within the rules of the game. All orders are given in secret, and fights can be greatly unpredictable without a numerical advantage, which is difficult to muster. In its fundamentals, it is a game of strategy, but at play it is social bargaining and deception. Everyone lies, everyone breaks deals, everyone stabs others in the back. Only one person can win if he is the first to obtain seven Castles, but you cannot win without compromising.

(Image credit: Asmodee Digital)

In each round, players secretly give orders to each area on the map while their forces are in it: they move to another area, defend, and support other forces, boost their power to gain resources, or attack to disrupt enemy orders. I might ask my knights to advance into enemy territory, my ships to support the attack, and my infantry division to raid and disable enemy defenses before I go. The effectiveness and diversity of orders are often determined by one of the three paths of power, in which no house can be a master: the Iron Throne, Feudalism, and the Court of the King. The Iron Throne Bearer breaks ties outside the fight, the Feudalist breaks ties in the fight, and the President of the King’s Court must change the matter after they see what others are doing.

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