Hearth stone It can single-handedly be thanked for opening the digital card games market to PC, but it seems like a year doesn’t go by without it A change infuriates its players And it triggers a mass migration. And when that happens, other digital card games benefit.
We are in a golden age for CCGs on the PC, and there are a lot of great flavors to try. Even better, since Hearthstone is still the best player at the moment, the free games on this list are very generous in comparison to the way it lures new players to invest faster.
Of course excellent single card games like Slaughter the spire And the Monster train An option too, and you might want to look at the likes of Sentinels of the Multiverse, Card Hunter, Cardpocalypse, and Griftlands while you’re at it.
However, these are precisely nine digital CCGs that are very fun to play, and do something different than Hearthstone that makes them worth checking out.
Magic: The Gathering Arena
If you were to play CCG, why not try the game that started it all? After years of digital releases that failed to live up to the original tabletop, Magic: The Gathering Arena is finally running. Although it’s a more complex game than Hearthstone, with earth cards used to take advantage of Mana and roles split into interruptible stages, this complexity makes sudden synergies and mid-match turnovers not only possible but common. When you lose to a new combo, you don’t even know it’s possible, it’s impressive, not frustrating.
Myths of Runeterra
This League of Legends episodic game turns MOBA champions into powerful cards, adapting their gameplay to the CCG. It’s a fierce game where followers and summoned heroes attack instantly instead of just waiting for the traditional turn as courteous, but it’s not an unexpected game – Oracle’s Eye, which shows you future board states after solving a specific attack or spell stage has been the necessary feature.
But what really makes people love Legends of Runeterra is its generous reward system rather than the boost packs.
Infinity Wars: A mobile trading card game
Nothing to do with Avengers, Infinity Wars is a CCG game with combat mechanics similar to Hearthstone but where players take turns simultaneously, which means you’ll wait less while the rope burns. There is also an added depth of ability to switch your units in different areas – you can change the order of units in your offensive zone, or switch a stronger unit to the defensive zone if your opponent is about to pull something big.
To be honest, the voice acting is really bad, but the entire animated card art is a great mix of science fiction and fantasy.
Faeria is played on a hexagonal board that starts completely blank. Players in each turn can place tiles to build usable terrain, which means you have to fight to secure a foothold on the map before you can attack your opponent. Some plots of land have special terrain, such as lakes and forests, and are required to summon minions from specific factions such as Magic: The Gathering, but most importantly, the growing ground for which they are fighting allows for tactical positioning rather than simply lining up cards to slap the face.
Although it was a free-to-play game, these days Faeria comes at a price. It’s worth it, with a fun single-player campaign, too.
The only WWII-themed game on this list, Kards uses this inspiration to tweak traditional CCG mechanics with concepts like frontline and support line. It’s great for originality, with both cards and campaigns based on actual history, designed to feel like you’re playing an old school war game with slips and dice on a green felt tabletop instead of CCG on Steam.
Gwent is not like Hearthstone and has no roots in Magic: The Gathering. Instead, it’s a game of trick and timing, each match being the best of three rounds as you try to finish each round with a higher score than your opponent.
Although it started life as a small game in The Witcher 3 raised from Condottiere, Gwent has taken a life of its own, developing into something completely different from the game that Geralt played. Now it has strategic depth, and you may encounter a single group that relies on soldiers’ use of crew ships and siege weapons so that they become more effective engines to increase points, or where monsters spread small amounts of damage across your cards to feed their bloodthirstiness. All cards look great, too, especially the mobile premium cards.
It always looks and feels like Hearthstone in practice, but it recreates things like “instant” cards that can be played during your opponent’s role, Mana cards with specific colors for each faction, decks with any number of factions mixed in, and announcing which ones will attack your followers and then allow your opponent to choose their blockers. Own. The key here is that Eternal has managed to make all of these things faster and more satisfying than most of the other digital CCGs I’ve tried, not sacrificing depth for access. It also has one of the cool draft modes, allowing you to craft a set of four card packs to keep for your group after the fact.
anyway Development of The Elder Scrolls: Legends is on holdForever likely, it remains completely playable. By separating play into two different paths mechanically, it gains some complexity without becoming a headache like Artifact, and the rune system – which gives players an extra card for every five health they lose – makes a comeback a constant threat.
Its familiar setting is also a big bonus. Later expansions filled him with cards placed around the more interesting parts of the Elder Scrolls, such as the Isle of Madness and the Shiving Isles cards, some of which split into two upon drawing. There are also single-player narrative campaigns, which are a must for RPG fans.
Heresy of Horus: Legions
This book is specifically dedicated to a 40,000 tragic Warhammer, and not only has read the novels, but also a spin-off sub-series set 10,000 years ago from that during the war called Horus Heresy. If you’ve read Galaxy in Flames, you’ll come out of an educational campaign that puts you in the way of Fall of Isstvan III, and if you have no idea what I’m talking about, Legions probably isn’t for you.
Although art is ubiquitous Legions has some nice touches as well, like drop caps that protect certain cards when they land but can be blown away if you have enough firepower and want access to the sponge units inside.