In the vast world of imagination Skyrim-Players are free to become whatever they want. Interestingly, this also includes a few different transformations like strong Lord Vampire, And the fierce Lycanthrope.
Today, we’re going to go through all the details related to werewolf play Skyrim, Including how to become one, indispensable perks, and even some elements for making the most of your new abilities.
To start, how does one become a file Werewolf In Skyrim? To do this, you actually need to complete the majority of your companion’s tasks. In the end, you will be rewarded with Lykanthrop blood and drunk for transforming yourself.
Another way to become a werewolf (in a more rotating way) is to start the Daedric “Ill Met by Moonlight” mission. NPC Sinding will give the player the Cursed Ring of Hircine, which causes the player to randomly turn into a werewolf, even if he isn’t already a werewolf.
This ring is fun because it offers a unique role-playing role in a vanilla game. If you want to role-play as a wolf who is not fully in control of his newly discovered transformations and abilities, then keeping the ring rather than completing the mission might be a good idea. Another option is the Moonlight Tales mod by Brevi, which adds a lot of content over the vanilla Skyrim werewolf.
In order to progress as a wolf, you must have Dawnguard DLC that gives players access to Werewolf’s skill tree. Enjoying the hearts of your enemies will allow you to make progress towards these perks, and you need to make sure you get the following:
- Brutal Force (all four levels)
- Animal power
- Totem horror or the moon
Either totem will actually work, but the two mentioned above can be said to be the best for a fight. Totem of Terror will provide greater crowd control in challenging situations, while Totem of the Moon summons another wolf to fight with you (which is totally cool).
The other perks Gorging and Savage Feeding don’t offer much in the way of fighting buffs, but they are good useful perks to grab as you start getting bonus points. Savage Feeding could be a good feature early on, as it allows players to feed creatures not just humans. This means you can level up those abilities faster.