FFXIV Classroom Guide – Which Function to Choose in Final Fantasy XIV


Which FFXIV category to go to? There are 18 positions available as of Final Fantasy XIV: Shadowbringers Expanding, ten of which make you complete a base class to reach it. This can make choosing the right FFXIV category very difficult. Fortunately, at FFXIV, you can take on any job with just one character, so if you don’t enjoy the class you finally pick, it’s relatively easy to make a change. However, you may need to check our site FFXIV Settlement Manual To make this process a little faster.

The best way to start is to choose your primary role; You can choose it to be a flexible tank, booster healer or a powerful DPS (damage per second). If you decide to take on the role of a DPS then you will have another option to do it, Melee DPS, Physical Ranged DPS, or Magic Ranged DPS. It should be noted that the demand for tanks and healers is much higher due to the responsibility placed on their shoulders, but it is worth going into these roles to get to the dungeons faster.

Once you have chosen your preferred role to play MMO gameThe hard choices begin. So, sit back, relax and let our helpful guide guide you through the toughest decision you will make today – choosing the FFXIV class.

Here are all FFXIV categories:

  • tank
  • Healer
  • DPS melee
  • Ranged Magical DPS
  • Physical DPS ranged

FFXIV’s Categories – TANK

Tanks are basically shields for the rest of the party. They have high HP and Defense with skills that attract the attention of enemies.

Paladin Airport (PLD)

Primary class: Gladiator (GLD)
Weapon: Swords and shields
Paladin protects the party with shields and sacred magic. They also use their MP kit to heal teammates and deal blast damage. The Paladin Post is an excellent introduction to tanks, but it can be difficult to master.

First you need to complete basic Gladiator class missions to become Paladin, head over to Ul’dah – Steps of Thal (X 9.2 Y 11.7) and talk to Lulutsu to get started. You can become Paladin at level 30.

Warrior (war)

Primary class: Marauder (MRD)
Weapon: GreatAccess
Warriors have many self-healing abilities, deal decent damage, and efficiently withdraw hordes of enemies. The Warrior function is an excellent choice for players who have tried the DPS FFXIV class and want to try out tanks.

First you’ll need to complete basic Marauder class missions to become a warrior, head over to Limsa Lominsa Upper Decks (X 11.0 Y 6.3) and talk to Blauthota to get started. You can become a warrior at level 30.

The Dark Knight (DRK)

Weapon: GreetSwords
Massive expansion is required
The Dark Knight uses the power of darkness and has the strongest damage mitigation ability in the game. You need to manage your mana and blood usage well to be a good Dark Knight, which can be challenging when you are in the heat of battle.

There is no base class for the Dark Knight, but you must reach Level 50 as a disciple of War or Magic before you can experience the mission. To become a Dark Knight, head over to The Pillars (X 13.2 Y 8.8) and talk to the Ishgardian Citizen to get started.

Gunbreaker (GNB)

Weapon: Gunblades
Shadowbringers expansion is required
Gunbreakers will definitely appeal to players who are a fan of Squall Final Fantasy 8. The Gunbreaker function It has direct gameplay and some powerful combos that can help increase damage or create shields.

Just like Dark Knight, Gunbreaker does not have a base class, but you must reach Level 60 as a disciple of War or Magic before you can take over the mission. Head to New Gridania (X 11.5 Y 11.9) and talk to Gods’ Quiver Bow to get started.

FFXIV Categories – Heal

Therapists either keep the team alive or bring it back to life, depending on how well they do their work. Therapists can also cause minor damage during the recovery period.

Researcher (SCH)

Primary class: Arcanist (ACN)
Weapon: Wrote
The researcher summons the fairies to help heal the party and provide armor. Having to take care of yourself and the fairy may lead to a more difficult learning curve when trying to master the job of a scientific researcher, but they can do good damage while recovering and be valuable members of the team when used correctly.

You will first need to complete basic Arcanist class quests to become a scholar, head over to Limsa Lominsa Lower Decks (X 4.5 Y 11.2) and talk to Murie to get started. Arcanist can also follow Summoner DPS route if you prefer. You can become a Scholar at level 30.

White Mage (WHM)

Primary class: Juggler (CNJ)
Weapon: Wands and sticks
White Mage is generally the first job that comes to mind when you think of a therapist in Final Fantasy. They have tremendous repairing power and some regenerating spells over time. The White Mage job is relatively easy to come by and can also help with DPS if needed.

First you’ll need to complete the basic juggler class missions to become a white wizard, head over to Old Gridania (X 6.5 Y 11.0) and talk to Madelle to get started. You can become a White Witch at level 30.

Mine (AST)

Weapon: Stars balls
Massive expansion is required
The Astrologian uses magic to heal and protect the party, and cards to improve his mates. This FFXIV category has two stands, one for party protection and one for instant recovery.

There is no base class for Astrology, but you must reach level 50 as a War or Wizardry disciple before you can try the Job. To become an astrologist, head over to The Pillars (X 15.2 Y 10.0) and talk to Jannequinard.

FFXIV Categories – MELEE DPS

Melee DPS functionality brings you up close and personal with your enemies. Deal massive damage to the tank while distracting the enemy, and the wizard keeps you alive.

Monk (mnk)

Primary class: Boxer (PGL)
Weapon: Fists
Monks have a lot of damage and can polish the party at the same time. You will need to master movement rotation to become an effective monk, but with practice, they can have some of the highest DPS in the group. It is worth noting that the monk will regain his role in it
Correction 5.4Which is due to be launched in early December.

First you’ll need to complete the basic Pugilist class missions to become a monk, head over to Ul’dah – Steps of Nald (X 9.4 Y 10.2) and talk to Gagaruna to get started. You can become a monk at level 30.

Dragon (DRG)

Primary class: Lancer (LNC)
Weapon: Polarms
Dragoons are known for their cool jumping attacks and being generally glamorous characters. It does damage similar to most DPS classes but is generally slower than other DPS functions. Dragoon can be difficult to master, but you will look great when jumping into battle.

You will first need to complete the basic Lancer class missions to become a Dragoon, head over to Old Gridania (X 14.1 Y 5.8) and talk to Jillian to get started. You can become a Dragoon at level 30.

Ninja (Nin)

Primary class: ROG
Weapon: Daggers
Ninjas perform fast and powerful combos with Ninjutsu. They can also inflict multiple debuffs on enemies, increasing Party Damage Output. However, since Ninja relies on debuffs, they do less DPS than other functions if misused. It’s worth noting that due to the high speed of some ninja moves, it might be a little more difficult to play with high latency compared to other classes.

First you’ll need to complete basic Rogue class quests to become a Ninja, head over to Limsa Lominsa Lower Decks (X 8.1 Y 16.1) and talk to Lonwoerd to get started. You can become a trickster at level 30.

Samurai (sam)

Weapon: Catanas
Storm expansion is required
Samurai does the loudest DPS in the game but has no supportive dribbles that aid the party in battle. It is difficult to keep a samurai alive without a helping hand, which means that individual hunt can be difficult.

There is no base class for Samurai, but you must reach Level 50 as a disciple of War or Magic before you can try the Job. To become a Samurai, head to Ul’dah – Steps of Nald (X 9.2 Y 9.1) and talk to the Ul’dahn Citizen.

FFXIV Classes – Magic DPS Kits

Retreat from the action and use different types of magic to seriously damage your opponent. Ranged Magical DPS generally has limited movement as you cannot move while transmitting.

Black Mag (BLM)

Primary class: Thomaturg (THM)
Weapon: Mace and sticks
Much like White Mage being a staple to heal in Final Fantasy franchise, Black Mages are known for their powerful element wheels. FFXIV’s black magicians have a lot of damage potential, and the basics are relatively easy to learn, but hard to master.

First you’ll need to complete basic Thaumaturge class missions to become Black Mage, head over to Ul’dah – Steps of Nald (X 7.3 Y 12.4) and talk to Yayake to get started. You can become Black Mage at level 30.

Summoner (SMN)

Primary class: Arcanist (ACN)
Weapon: Wrote
The Summoner can summon one of three combat pets to aid them in battle, including some adorable anthrax you may remember from previous Final Fantasy titles. Summoners can do massive damage to single targets and help battle animals improve allies. If needed, the Summoner can also revive the Allies that fell during the battle.

You will first need to complete the basic Arcanist class tasks to become a summoner, head over to Limsa Lominsa Lower Decks (X 4.5 Y 11.2) and talk to Murie to get started. Arcanist can also follow the Scholar Healer Path if you prefer. You can become a level 30 Summoner.

Red Mage (RDM)

Weapon: Sword
Storm expansion is required
One of the most balanced functions in FFXIV, Red Mage can use black or white magic and weapons effectively. They have less damage output than the other DPS classes due to the longer casting time, but they compensate for their speed with versatility.

There is no base class for Red Mage, but you must reach Level 50 as a disciple of War or Magic before you can experience the mission. To become a Red Mage, head over to Ul’dah – Steps of Thal (X 14.1 Y 11.7) and talk to Distraught Lass to get started.

FFXIV Blue Mage Spell Guide

Blue Magi

Weapon: With one hand
Blue Mage is only designed for solo play and can only reach level 60, and this will be raised to 70 with Patch 5.4. Blue wizards reproduce the abilities of defeated enemies and they have a wide variety of spells that they can use. We have full guides on how to do this Open the blue witch Which Spells they can use To help determine if this single-player character only is right for you.

Various FFXIV – DPS Physical Classes

Ranged Physical DPS functions keep you away from the action like Ranged Magical DPS. However, it is more mobile as it is not set back by slow transmission.

Cold (BRD)

Primary class: Archer (ARC)
Weapon: bows
The Bard focuses on boosting the party with damage buffs and knocking out foes from players with the power of music. Unfortunately, the Bard has low damage output, but the ability to boost party strength makes Bard an asset in tough situations.

First you’ll need to complete Archer base class missions to become a Bard, head over to New Gridania (X 15.2 Y 12.1) and talk to Athelyna to get started. You can get cold at level 30.

Mechanical (MCH)

Weapon: Firearms
Massive expansion is required
The mechanic uses a pistol and uses turrets to destroy enemies. Playing the mechanic well means efficiently filling the thermometers and battery to cause massive damage.

There is no mechanical core class, but you must reach Level 50 as a Apprentice in War or Magic before you can try the job. To become a mechanic, head over to Foundation (X 8.1 Y 10.1) and talk to Stephanivien to get started.

FFXIV dancer job

Dancer (DNC)

Weapon: Throwing weapons
Shadowbringers expansion is required
The dancer is a well-balanced DPS and a supporting role. If dancing around the field and supporting your allies seems appealing to you, we have it full FFXIV Dancer Job Manual To give you more information.

There is no core class for dancer, but you must reach Level 60 as a Apprentice in War or Magic before you can try the job. To become a dancer, head to Limsa Lominsa Lower Decks (X 9.8 Y 12.0) and talk to Eager Lominsan to get started.

And there you have it, all the information you need to decide which FFXIV categories and jobs you want to go to. With th Final Fantasy 14 players It will reach 20 million earlier this year, and you’ll be in good company once you choose the patch you want to use within the game.

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