From 2010 to 2014 Richard Cobbett Crapshoot wrote a column about rolling the dice to bring random, mysterious games back to life. This week, who’s in the mood for something … annoying?
The inevitable smoky jazz echoes across the dark street of Los Angeles. Somewhere, a man falls to the ground with a snow pickaxe in his neck. Girl puts the finishing touches to her fake look. A crucial clue is captured from the ground and shredded by a painter skilled in genre. In his dark, cramped office, Philip Marlowe waits to be told the lie that will draw him into the middle of it all.
Yes. Time to return to the golden age of detectives and look at a game that – while not classic in any way – deserves better than diluted in its current obscurity.
Proper detective games have always been weak on the ground. Sure, there were a lot of games where you are play Detective, but this is not necessarily the same. A flat-footed person can find some hidden objects on the screen, or push a few newspapers under the door to retrieve the key on the other side. To truly feel like a detective is to enter a world and give you a chance to investigate; To work on whodunnit instead of having to tell them. Half the fun of watching police fiction is trying to get one step ahead of Poirot, Sherlock Holmes, Jonathan Creek, or anyone else.
It’s rare to see an actual game built around this instead of solving puzzles head-on, so much so that you usually have to go back to the ’90s and games like Laura Bow until you get close to something like a case for your disposal, she says, little gray cells. Certainly, prof Little They tried, like Sherlock Holmes: Counseling Detective and the Phoenix Wright Series, but not soon enough.
(If necessary, you can also add Fog, but this is not so much a game as an answer to the question “If a multiplayer adventure is launched and no one has played it because it is dirty, Does it really exist? “)
Philip Marlowe: Private Eye … or Private Eye: Philip Marlowe, the logo makes it a little difficult to pinpoint the direction in which the words are going … is one of the few to have tried. It didn’t make much of an impact, and he eventually ended up devouring it Neuer And the Uploaded mrs Instead of joining Tex Murphy And the Discworld Noir In Glory – But that doesn’t mean she didn’t do something worth remembering before she vanished.
Marlowe has always been my favorite of classic pulp detectives: the creative detective with a sharp tongue, a hard-boiled exterior and a noble heart that separates him from the most pessimistic world around him and ensures that he is constantly holding back. They are traits shared by others of his time, not to mention later picked up by everyone from Tex Murphy to Harry Dresden, but you can’t beat the original. Sam Speed? Nah. A bit of a dent, especially when playing Bogart.
Unfortunately, if you’re a fan of the character, you won’t find much mystery in Private Eye. It is based on the novel young sister The same way a copy is based on an original paper, with a precious little you don’t already know. There is an option to play an alternate version of the story with a different criminal and some minor changes here and there, but the majority of the investigations remain the same. If you haven’t read the original on the other hand … well … prepare for the confusion. As cool as Chandler was, his actual stories can be a mess. Most famously, when a movie was filmed about Marlowe’s first condition, Big Sleep, Chandler’s makers called to ask, “Ah … who killed this guy near the start?” Just for the author to realize that he didn’t get the slightest proof.
Little Sister doesn’t have anything of the sort, but she does seriously Stack on plot themes. In the book, it doesn’t matter – it’s Marlow’s job to solve, and you’re mostly there for his stance and knowing what’s going to happen. When you’re in charge, just stare at a pile of names like “Orfamay Quest” (no relation to Johnny Quest or Search for the Holy GrailQuickly becoming confusing, the story goes from just trying to track down Orfamay’s missing brother to a whole host of other problems, including ice murders, false identities and intrigues involving Hollywood starlets.
Thank goodness notebooks are very cheap. You really need one here.
Investigating the case is an unusual experience, though – a mixture of adventure (pointing and clicking), interactive movies (it’s a game with a great track) and radio play (there’s a lot of talk) that only works because of the extra little elements scattered in. My favorite, which I don’t think was made anywhere else, is how the game deals with crime scene. Marlowe’s method of investigation tends to throw him on the wrong side of the law, not always for particularly smart reasons. In line with this, you are completely welcome to enter the crime scene, pull an ice stick from the neck of a corpse and put it in your pocket for later. After all, you need a clue, right? However, you also have to bear in mind that when the police finally decide to inspect your desk, they won’t be affected if they find a locker full of bleeding killing weapons and other souvenirs you’ve pinched. And they’re certainly not above just arresting Marlowe for the crime and declaring it a three-day weekend.
Does this have a big impact on the game? No, not really. It’s a great idea although it makes you think a little more carefully about how you would handle each situation and intensify the danger. Similar scenes include having a limited amount of time to raid the room before the police appear, hoping to seize everything, and simple decisions such as whether or not to investigate before questioning a suspect or vice versa. It also leads to the hilarious picture of Marlow pulling an ice stick from the neck of the corpse, thinking about it, and then “Nah” goes and stabs it again.
Adventure games still desperately need ideas like this, and even though Private Eye is so tied to its source to get the most out of it, that could possibly be the reason why you look at it fondly. It’s a shame that there hasn’t been a follow-up with an entirely new story, although looking at the general quality of storytelling here, you can see why – it’s a great demonstration of how words look so well in a novel written in the 1950s doesn’t necessarily shine in an interactive game designed for 1997. Updating classic stories is difficult, Even if you don’t plan to pull them nicely into the modern era.
What it lacks, however, is the spark, it more than makes up for it in the atmosphere – the music, the site design, the use of shaded characters to match in place of the smear FMV characters shot in front of a blue screen – that’s honestly a lot of noir’s appeal as the stories that This kind lets it unfold. There are better noir games, like the aforementioned Tex Murphy series (and Guide Pandora Especially) and Discworld Noir, but little of it makes it so satisfying to slide into a pair of chewing gum shoes and jump into an arrogant Kansas lady with an attitude really It’s not worth $ 20 a day plus the expense.
$ 40 a day? Probably. This whiskey and detective-friendly dog food wouldn’t buy himself …
Curiously, the age and surroundings of the original story mean that although Private Eye is clearly dated, it manages to pull off the rare trick of feeling retro rather than old. If you’re a fan of Chandler, it’s still worth checking if you think it’s cheap anywhere (even though it’s not 64-bit compatible). If you haven’t read anything before? Maybe you should fix that. You will find cheap sets almost anywhere books are sold, and the more of them the better. After that, you might not feel like jumping into this adventure specifically, but that’s okay. Hit sRecreate 2 Tex Murphy interactive movies and you’ll still have everything you can afford, plus other adventures with the courage to be different.
sigh. I wish I could say “LA Noire” instead. How is this disappointment still burning …