There is a good amount of Skills to acquire in a Godval. To help you get started well, I’ll be detailing my personal choices. You can unlock skills with skill points, which you receive from leveling up, complete story missions, or end perks associated with performing certain actions and killing a certain number of enemies. Each skill contains five levels, and not all of them are as useful as the others. Naturally, it takes five points to reach the maximum skill level.
This initially unlocks an elusive slide, which not only makes you smarter, but gives you much more room to breathe when escaping from enemies. This is one of my first skills Godval You will likely want to spend points on. Subsequent openings also increase the Parry window by 10% each, which is helpful.
You can get it and then forget about it while increasing your damage output. All you have to do is hit enough enemies in a short amount of time and you’ll enter Rampage automatically, giving you 20% extra damage as long as you keep hitting the enemies. The third skill point increases its duration by 25%, which is also useful. This is another good thing to grab as quickly as possible.
A good approximation is better, I always say, and that applies to Godfall too! Placing points in this clearly increases all major stats. It’s a good bet if you don’t want to focus on polishing just one side. Previous openings in this branch add directly to your total, while the latter add 2% and 4% respectively, which can make a big difference.
The first thing this skill unlocks is the ability to eliminate small enemies immediately after they are successfully charged. It can be very helpful if you are able to wipe out less threatening foes while they try to distract you from the big fish. The third level of this allows you to eliminate regular enemies if you dodge them if their health is 40% or less, so this should be considered as well.
This will be one of your biggest damage dealers aside from Archon mode, so you’ll want to reach for them. All you have to do is keep an eye on the counter above your weapon and use these as soon as they are available. They are generally excellent for a large portion of AoE spoilage.
This skill allows you to essentially charge your shield every time you dodge or block it. Do this either enough times and you’ll enter Primed status. If you repel an enemy while in this state, 25% of the damage that the attack could inflict is reflected back on that enemy. Putting more points increases this percentage to 50%. The entire branch cap then allows you to set up your shield without having to pre-build anything.
That’s all we have Godval Skills Handbook. No doubt which one you like will come down to personal preference, so be sure to read all of the descriptions so you can come to your own conclusions.